I usually do a /readycheck at the last boss. If I see automatic "No" I put a countdown of 30 secs. 30 secs is more than enough to see a cutscene, euphrosyne final boss is a 24 seconds, for example.Every alliance raid, it's a race to see who can shout about "CS! WE HAVE CUTSCENES! WAIT FOR THE CUTSCENES!"
The last raid I queued into, someone started shouting about cutscenes within 5 seconds of zoning in.
The intense level of emotion a lot of people have around making sure they're the cutscene savior for anyone new to the raid is getting absurd.
It'd come off as more kind and helpful if vets and mentors asked if anyone wanted the raid to wait for cutscenes, or if anyone ever actually informed sprouts that they can view cutscenes outside of content in the inn rooms. But instead, it's a shouting match about cutscenes before you can even queue into a raid nowadays. Years ago on my server, no one ever said a word about cutscenes, people just ran the content and moved on.
At this point, I'd prefer to sit through unskippable cutscenes on alliance raids than witness the ridiculous way people behave around them.
I have 10,000 needles,
I'm not a weaver,
and I'm not scared to use them.
I know, I phrased it a bit weird. It does still notify if the level 90 is new, but at the point, I find it honestly extremely silly to wait. I'm pretty sure it'll still say a level 90 is new in an MSQ duty if they bought a skip (don't quite me on that, I've never bought one). If the level 90 in CT is watching cutscenes, I get annoyed. 'Cause if it's a main that they skipped on, they obviously didn't care about the story to begin with, so why are they holding everyone up? If it's an alt that is watching the cutscene, again, why are you making everyone wait? If you likes the cutscene and have already seen it, go watch it in the in room. Don't go into a duty and hold potentially 23 people up just because you want to rewatch it.Even if you buy a skip you're still new to that instance the first time you run it. And it will say new player and show the bonus.
And alliance raids, aside from CT, same as any non-msq content, aren't part of the skip, you have o go and unlock them yourself with all the quests as normal, also.
That said, someone may still buy a skip on an alt cause they don't wanna go through the whole msq again but want to watch that particular cutscene still cause they like it. Although that makes them not new to the instance while being notified as new.
If they're way shorter, then how is it that apparently these new people miss so much of the fight?
I'm not opposed to waiting. I'm not one to usually run in and pull. But you (in the general sense, not you in particular) can't say that the cutscenes are super short so it doesn't hurt to wait out one side of your mouth while also saying pulling during cutscene makes the sprout miss too much of the fight out the other side of your mouth. It can't be both. If the cutscene is short, they don't miss much. A raid wide. If they're missing too much, obviously the cutscene isn't very short.
It makes me sad that this is even a discussion. Is it so hard to give someone a few seconds to watch a cut scene? Why cant people just be polite and decent to one another? Those other warriors of light aren't just pixels on your screen that exist for you to complete content. They are living breathing people behind a screen, just like you.
Its just people being selfish and then trying to justify their priorities over others. Its a disgusting attitude to see in a game where you play with other real people.
I think it's what someone else said, the fact that you can only have a first run once and you'll never get that back. So while waiting a bunch of seconds (however long it is) while doing your usual weekly/whatever run doesn't change much to you, the first impression totally changes if you get out of the cutscene and THEN start the fight, vs if you get out of the cutscene and are popped in the middle of a started fight.But you (in the general sense, not you in particular) can't say that the cutscenes are super short so it doesn't hurt to wait out one side of your mouth while also saying pulling during cutscene makes the sprout miss too much of the fight out the other side of your mouth. It can't be both. If the cutscene is short, they don't miss much. A raid wide. If they're missing too much, obviously the cutscene isn't very short.
Same reason I guess why we have he barriers at the start and we can't just go in and let the cutscene-watchers catch up later.
I'm not opposed to waiting. I'm not one to usually run in and pull. But you (in the general sense, not you in particular) can't say that the cutscenes are super short so it doesn't hurt to wait out one side of your mouth while also saying pulling during cutscene makes the sprout miss too much of the fight out the other side of your mouth. It can't be both. If the cutscene is short, they don't miss much. A raid wide. If they're missing too much, obviously the cutscene isn't very short.
The cutscenes are short (a few exceptions excluded) but can you really watch them properly when you have a boss room lock countdown flashing across the lower-center of the screen because someone decided they weren't going to wait? Unfortunately, although the cutscenes are very short the same could be said of the fight, with most content being so out-levelled.
I cannot fathom why some players cannot wait for a minute to let a new player play the game how it's intended.
By that logic, why do we help anyone?
"Why should the team spend time helping a new sprout through content? If they don't know the mechanics and are dying as a result or if they are underequipped and doing little damage, they're slowing us all down. To stop DPS to keep reviving them or to take a few moments to offer support or advice just means we're wasting the time of 3/7/ or 23 others to help one individual"
I know that's not what you said, but it's the same kind of attitude. And it's that attitude which contributes to many experiencing anxiety whilst in group content, afraid to let their team down. It only takes a few moments to offer help. Just like it only takes a few moments to wait for someone to watch a cutscene and get that experience of running the content as part of the story for the first time.
This has nothing to do with the act of helping. It is literally only the act of waiting so an individual can watch a clip. There is no aide or lack there of in this act. I mean good attempt at turning it into something it’s not, but let’s focus on the point said and not create another that hasn’t just to respond toBy that logic, why do we help anyone?
"Why should the team spend time helping a new sprout through content? If they don't know the mechanics and are dying as a result or if they are underequipped and doing little damage, they're slowing us all down. To stop DPS to keep reviving them or to take a few moments to offer support or advice just means we're wasting the time of 3/7/ or 23 others to help one individual"
I know that's not what you said, but it's the same kind of attitude. And it's that attitude which contributes to many experiencing anxiety whilst in group content, afraid to let their team down. It only takes a few moments to offer help. Just like it only takes a few moments to wait for someone to watch a cutscene and get that experience of running the content as part of the story for the first time.
By that logic, why even have established courtesy in society? The point is to be nice to people, especially if its their first time. But I guess that idea is too alien to some folk.
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