Results 1 to 10 of 123

Hybrid View

  1. #1
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Coatl View Post
    Cleric stance lost its purpose in HW because it didn't affect healing abilities. Things like indom, lustrate, tetra and essential dignity straight up ignored its healing penalty. It only affected healing GCDs, and you already know what the community's stance on healing GCDs are.




    I can't think of a healer that needs more work than SCH though. It's the only healer that has an opportunity cost on their healing resources. Dissipation literally locks half of your kit and stops you from building fairy gauge.

    Why and for what? 300 potency under raid buffs every 3 minutes? Energy drain doesn't even give back MP anymore. Why does seraph lock out fey blessing AND aetherpact? It's just not worth it. SGE has better damage AND healing across majority groups because it makes no such concessions.

    I don't want them to neuter SCH either, and maybe after these recent reworks we should be more wary of who we suggest reworks for. But SCH can be better.
    Scholar is the single enjoyable healer because of the opportunity costs. Why must everything be handed on a silver platter?
    (6)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by fulminating View Post
    Scholar is the single enjoyable healer because of the opportunity costs. Why must everything be handed on a silver platter?
    Because capstone skills are supposed to be rewarding, not punishing. No other job has that limitation.
    (7)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Deceptus View Post
    Because capstone skills are supposed to be rewarding, not punishing. No other job has that limitation.
    It is rewarding, you get 3 aetherflows and boosted gcd healing. In other words, you get a broil's worth of energy drains to compensate for the GCD you cast, or a 2/3 refund if you've run into a spot where you need to use an aetherflow for healing.
    I mean look at temperance, formerly largesse formerly divine seal - that's currently the same healing buff (20%), with a minor mitigation tacked on. I'd argue that despite white mage relying more on GCDs to heal, it's more of a nothingy ability as it requires no thought instead of very little.

    Would I turn down a lv92 trait to make it affect oGCDs too? Of course not, but it's not at all necessary as of yet.
    I'm not going to point you at your signature but I am slightly baffled by your stance.
    (1)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by fulminating View Post
    I mean look at temperance, formerly largesse formerly divine seal - that's currently the same healing buff (20%), with a minor mitigation tacked on. I'd argue that despite white mage relying more on GCDs to heal, it's more of a nothingy ability as it requires no thought instead of very little.
    .
    Now imagine if Temperance stopped your lily generation and locked you out of certain other skills. That's the equivalent of Dissipation.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #5
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Deceptus View Post
    Now imagine if Temperance stopped your lily generation and locked you out of certain other skills. That's the equivalent of Dissipation.
    Oh the all-important faerie gauge, however will we cope without it for 30s? It's not even like whispering dawn gets cancelled if you use dissipation while it's active.
    And temperance costing a lily would be interesting - now that they're on 20s generation it lines up exactly with the duration. There's no reason white mage shouldn't also have opportunity costs if it makes it more interesting. Why do people go on about making healers more interesting and then turn around to suggest that they be made even more braindead?
    (3)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by fulminating View Post
    Oh the all-important faerie gauge, however will we cope without it for 30s? It's not even like whispering dawn gets cancelled if you use dissipation while it's active.
    And temperance costing a lily would be interesting - now that they're on 20s generation it lines up exactly with the duration. There's no reason white mage shouldn't also have opportunity costs if it makes it more interesting. Why do people go on about making healers more interesting and then turn around to suggest that they be made even more braindead?
    When did I say they should be more braindead? I WANT healers to be engaging. I want healer kits to be cohesive.

    So yeah you're right, they should absolutely make the system they designed for SCH matter and be engaging(Fairy Gauge).

    Quote Originally Posted by Silver-Strider View Post
    I've commented in the past about SCH's reliance on Energy Drain. There are virtually 0 ways it can be removed without several adjustments across the board for it to work.
    Disconnect Energy Drain from Aetherflow and make it an exact copy of Phlegma (2 charge system). This gives SCH some early level AoE but doesn't let them spam it (because CBU3 doesn't want healers to spam aoe at low levels apparently).

    Aetherflow still allows for mana regeneration, Energy Drain can still be used.
    (0)
    Last edited by Deceptus; 01-29-2023 at 11:54 PM.

  7. 01-29-2023 11:47 PM
    Reason
    double

  8. #8
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Deceptus View Post
    Because capstone skills are supposed to be rewarding, not punishing. No other job has that limitation.
    While I think that Dissipation is outdated in several ways because they haven't looked at the skill since they first implemented it one bit I also don't think everything that in any form limits you, forces you to adapt, pay opportunity costs is automatically punishing.
    Having something to think about is a good thing in my opinion. And we should keep in mind that even with these limitations, SCH is not just able to hold up just fine but even outperforms other healers if done decently well. And isn't that one definition of "rewarding"? Being able to shine when doing something well?
    Not every healer has to get rewarded in the same way. I don't mind if SCH is the only healer that still has opportunity costs, toolkit lockouts and limitations as long as all healers have something to work towards.

    But since we currently have 3 healers that can use all skills willy-nilly without any restrictions whatsoever I can see how SCH's kit looks "punishing".
    Still, I don't think it's a good habit to treat everything as "punishing" just because it isn't easy, straightforward and has no limitations. As fulinmation said, not everything has to be handed on a silver platter. I'd rather see Dissipation adjusted so it's a bit more suitable for the current encounter and toolkit design, not taken away or turned into something that can't interfer at all with how you use skills.
    (2)