Quote Originally Posted by Neptune View Post
^^^ I think we have a winner here. I vote this for compromise. Although I don't see why recast timers shouldn't be abolished.
the only reason i am kinda skiddish about the removing the timers completely is that it could lead to abuse if the timers reset each time you changed. say if everytime you went white mage your benediction was ready. it could lead to the situation where a mage uses it and then just unequips the job stone and then equips it again. they technically changed off the job and would become the norm for things like av. yes, you could not change during battle, but having benediction for each and every encounter in there would make it too easy.

it could also lead to a group that have all 50's just use a job for one room until they used their 15 minute ability and then change to another so they had it the next as well. it would allow the high level parties with multiple 50's to just bum rush dungeons and massively abuse the system.

that is why i mentioned the shared cooldowns. it would stop the abuse because if you used one 15 minute then you couldn't use the next for 15 minutes no matter what job you went to because the timer would be across each class/job. i could just imagine the party shouts if each time you switched a job you were instantly ready to use the ability "Party 4/8 All 50 Battle Classes Requires /tell".