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  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I feel like the ARR style of forcing tank swaps where stacking debuffs allow for flexibility in when the swaps happen is inherently more interesting then the currently popular "swap or get one-shot" style.
    (4)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,681
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by KageTokage View Post
    I feel like the ARR style of forcing tank swaps where stacking debuffs allow for flexibility in when the swaps happen is inherently more interesting then the currently popular "swap or get one-shot" style.
    It is. Doing ARR extremes is like playing an entirely different game. Whenever I've done old shiva and titan it's like a completely different game because tanking just hasn't been like that for most of the game's history after that. They changed it to just "this cast is a tankbuster" instead of watching for animations, phases or the right situation to figure out the right moment to swap.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown: