I always considered myself impatient for not wanting to put up with waiting for so long in pf just to disband in one pull but I guess someone else shares the same feeling!Yes, the devs being unable to design content where the "journey" is enough to keep players coming back to it is definitely a community issue. Sure thing.
XIV has a very unique and weird style of FOMO. Every piece of content that comes out is a flash in a pan that is over a few weeks after its release and from that point on you will struggle finding groups to even run it. Sitting in half-filled PFs for the entire evening isn't enjoyable gameplay.
There is no "journey", just "stagnation".
PF is a big part of that community problem with the content. You have people that are going in half-hearted to get this stuff done and it takes away from the fun that could be had either from learning or getting clears.
I always talk about this with frontline. Too many people aren't invested in the idea of making the effort to get a win. They just want a carrot, even if it's not the best one. The faster they eat those carrots, the sooner they get to the big prizes and yet they're left feeling stuffed and miserable about it. Others then try to say things like Rival Wings need more carrots. I disagree because of what I just described in FL.
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