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  1. #21
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Please don't lambast me for asking this... why is it that we're made to commit to a bid? Like, why does withdrawing the money before lotto ends costly? Am asking mostly out of curiosity.
    (1)
    Mortal Fist

  2. #22
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by RobynDaBank View Post
    Please don't lambast me for asking this... why is it that we're made to commit to a bid? Like, why does withdrawing the money before lotto ends costly? Am asking mostly out of curiosity.
    Make people actually think about where they want to bid as well as preventing you from having all your friends bid up a house to make it look like the odds are garbage and then pull their money out last second so you can win the house.
    (11)

  3. #23
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    I don't know if this is a good idea or not. It's minor in comparison to other stuff people asked for, but still. Just asking for the sake of trying to help other people decorate their houses in other servers:

    Given how World Transfer works, allow people from a different World to be a tenant in your house. That way if you have a friend who you want to ask them to decorate your house, they can do so with ease without needing to purchase a server transfer.
    (3)

  4. #24
    Player
    Winterfang's Avatar
    Join Date
    Apr 2022
    Posts
    70
    Character
    Roderick Yorvasch
    World
    Exodus
    Main Class
    Paladin Lv 90
    They previously mentioned that they've been working on allowing players to remove pillars in the corner of the apartments/housing. Wondering if that's in yet.
    (3)

  5. #25
    Player
    Suiseki's Avatar
    Join Date
    Mar 2017
    Posts
    21
    Character
    Cain Strauss
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I don't know if this is a good idea or not:

    For fc houses, to get one aside from the gil needed also they will need credits to buy it, so for example, if a small house cost 4M gil then to buy it you need the 4M gil and 4M fc credits, 20M gil and 20M fc credits for medium and so.
    But since there are a lot of bot out there not sure it this will be get abused...

    other ideas:
    Able to place any furnishing in x, y or z axis.

    2 more subdivitions on each ward? not sure if this is posible with the current servers.
    (1)

  6. #26
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Suiseki View Post
    I don't know if this is a good idea or not:

    For fc houses, to get one aside from the gil needed also they will need credits to buy it, so for example, if a small house cost 4M gil then to buy it you need the 4M gil and 4M fc credits, 20M gil and 20M fc credits for medium and so.
    But since there are a lot of bot out there not sure it this will be get abused...

    other ideas:
    Able to place any furnishing in x, y or z axis.

    2 more subdivitions on each ward? not sure if this is posible with the current servers.
    I know we're not meant to discuss these things in the forums, but there is an add-on that enables a gizmo to not only adjust your furniture in those axis, but also snap them to specific coordinates to make things line up rather than rely on a camera-based grid option.

    Square has been slowly, slooooooooooooooooooooooooooowly implementing things that are made possible by third party tools (for a while now, not just since they've announced they'd look into things). This is something a lot of people have been asking for a while now, within these forums as well. I just don't think there's been any consolidated thread about it. So yeah, know that the ability to work vertically has been a popular demand, it certainly is a good idea from the fanbase's perspective.
    (3)

  7. #27
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    ngl, i feel like the approach would involve abandoning the neighborhood ward concept that rarely flourishes to the ideation (could probably leave wards for FC's, as the vast majority of life even breathed into a housing ward is due to a FC/collective of people putting together resources for some event or another) and do instanced housing.

    they did give everyone an instanced private island, and i feel like allowing players to choose the scenery of that island/possibly layout after progressing the thing or something/letting people place a home somewhere on it that removes the basecamp beach shack, for the same gil sink as small/med/large is now... would alleviate the player friction pretty heavily. especially if you could name the island/open up a list that showcases the variety of instances with the associated names if you wanted to go island hopping and permissions allowed.

    granted. i don't know how difficult that is to do on the actual technical side. a part of me feels "well, if they could do instanced islands, why not this... ?" but then again every time i hear a developer talk (at any level, from solo, indie to AAA) it's always like "yeah sure we can make a demon burst out of hell right here that's easy. the scarf though..."

    since it'd have to be able to support however many players persist on a server to avoid that particular instance interface from clogging up too badly, and then it'd have to be able to somehow not pull from the battle instances (so... your raid night isn't cancelled because there's over 20k instances generated for housing). on top of, probably, all the space and resources required for the items each home would have/supported player amounts.

    instanced housing is what i, as a player, would prefer as a system (esp. with the possibility of having a lot more control over the scenery outside). and i can only operate off the knowledge that a lot of other games manage to make it work this way (ie: Wildstar, BDO, New World, I believe ESO, etc...). but those are also games that didn't go through a rebuild + seem to have more resources put into them relatively speaking, since it doesn't sound like SE reinvests much in XIV for expanding resources based on how the interviews always go. and i don't know if they'd risk skipping an expansion to try and tidy up the backend from 1.0 holdovers, or even if that'd be enough time to finish that with the amount of people they have.

    it's either that, or being able to have as many houses available on a server as players on that server (not just active at a time), but that could be... hundreds of thousands, depending on how many unique players are cycling through various servers (since like, server capacity is one thing, but when the server is capped, how many are in queue? How many more would be in queue if all active accounts were attempting to access at once? etc...). couple that, with the issue of people buying up multiple limited slots (and this will always happen tbqh)... an actual figure for how many houses needed would be kind of difficult to nail down (since... even if you made a house for every single unique, active player on a server... how many people managed to own multiple homes? or how many homes have some fc's managed to buy out? while you can work with historical data and probably averages to get an estimate on the amount of excess may be needed, there's always the risk enough people choose to go above and beyond with the dupe-purchases during a high profile time that'd throw it off, etc...)
    (1)

  8. #28
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by hynaku View Post
    Lottery tickets shouldn't be the price of the whole plot but maybe make them 10 or 5 percent of the plot cost. Also, they should make all FC housing instant housing then make all the wards for private housing. Then make all housing plots the same size where you can pick from small to large house for them. Where if have a small house can put more items outside than if pick and medium or large house.
    I'd be fine with it being a percentage of the plot cost if the ticket wasn't refundable. Then the only people bidding are serious bidders - not just people that bid with nothing to lose.
    (1)

  9. #29
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Bumped because...well...never ending issue. Also because someone said hard to find.
    (2)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  10. #30
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    I'll agree with the Variable Sized Plots.
    (Let's be honest, if you could customize the land/plot further, and not be forced into choosing land size, location. people would fill all the spots regardless. Some like the idea of Big everything, others like Cozy"Secluded" and then the middle that some take as "Would get the large, but it's either none on market, or not FC.")
    [With new maps, or potentially new wards, set up new plot maps. they plan for 10 more years, so changes will occur where they can, and housing has been one of the more asked for change topics]
    <if changed this way, just have a Lottery-if it's not changed by then- that charges all players the cost of a small, as the entry fee-lost if backed out of lottery-. after lottery results, the winner could then decide from the Three Building Sizes.>
    [Price for entry to drawing be the lowest possible building size + the fact the plot size are all standardized]

    I'd also suggest Housing zones that are either dedicated to isolate plots abit ,(would say some to cluster plots close to each other, but Empyreum does that well enough.) Since a prevalent, yet ridiculous notion of certain Districts are for the gil-less, etc etc. Increase Variation of ward/zone.[This would go well with above, if it's set up right.]

    agreed with alts being able to use private housing<but at that point, you may as well be able to friend/inv your alts to groups and etc. since they probably kept it that way to avoid potential uses not approved.>
    (3)

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