Quote Originally Posted by RemiRose View Post
- Allow people to join and leave at will, with member capacity larger than synchshells. Admins should still be able to ban people.
All that is the case already.

- Give fellowships a specific chat window, like synchshells but without needing to receive an invite. You join automatically.
Fellowships can and often are used as a way to invite people into CWLS. They are a great way to start and advertise a CWLS or discord server.

- An instanced HQ location for each fellowship.
At this point, we may as well just make FCs cross-world.

Quote Originally Posted by RemiRose View Post
Yeaaah, that's exactly why this system needs to be revamped, LOL.
The point of fellowships was to find likeminded people and it is used for that to this day.

It's used to find a static or people who speak the same language, to seek advice on gameplay, to advertise discord, CWLS or RP communities, to find people interested in minimum item level content, to find europeans in NA, to find people to farm mounts with, to find some friends, to find people who play Mahjong. It really goes on.

You might think "but you can find that somewhere else". But new players with no friends who fell through the cracks and didn't join an FC or the Novice Network don't necessarily have any knowledge of the discord communities and websites that exist for the game. Fellowships can help point them to places they can form social connections.

People do check Fellowships because I and others had no trouble filling them to 1,000.