most of the decisions the devs do is due to player feedback over the years so if anything we can EXACTLY blame the malders for shifting the direction of the game's design to that. If you want things to change you basically have to out ratio the other people who want things to be different than yours. Simple as that




So you dont think devs have their own vision for a game at all?most of the decisions the devs do is due to player feedback over the years so if anything we can EXACTLY blame the malders for shifting the direction of the game's design to that. If you want things to change you basically have to out ratio the other people who want things to be different than yours. Simple as that
Of course they do, but they still listen to what the general majority of the playerbase wants and go with that as the framework for their decision making. Just because you think you're not being listened to, doesnt mean that everybody else's wants and ideas are not being listened to. The current combat design was years in the making based on what the audience loved and or hated what worked and dont worked. It was things like TP, and positionals, normal raids just being boss rooms only and making classes easier to play. These things didnt magically happen overnight, they've been slowly designing the game based on the amalgamation of feedback we give them and this is how we end up here.
So if we want the game design to change, then you have to convince a huge majority that these are "issues worth fixing"
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


