Extremes i would also appreciate them but agreed, savages and ultimates should have them.
Where performance really matters, performance SHOULD be shown. It's kind of crazy that it isn't.
People doing Savages/Ultimates are already aware that their performance matters...
But comms are completely useless except for achievements and becoming a mentor. So yes, my point is that having better information about whatever happens in a dungeon could only be an improvement for the mentor system.
I never said that it should be the only criteria for voting. Or that only damage matters in DF. But it would help making informed decisions for those who want to give their comms to players who actually contributed to the instance. (Instead of just voting at random or following a predetermined pattern.)
And before you misunderstand my point, I am not in favor of damage meters in casual content. I just don't understand the argument that it would make the commendation system worse.
Last edited by Kazhar; 01-19-2023 at 09:57 PM.
Wrong. They're necessary in any and all group content. People should be allowed to know if they're carrying so they may take action. Were the people trapped with you in P5S aware they were carrying you? Did they then choose to continue doing so? Something tells me it's unlikely
Extremes can be muscled through even with deaths so personally I don't see the need. Savages and Ultimates are where having deaths will literally end your run.
As far as them not showing it, the most likely reason is because of potential harassment that they probably aren't able to handle in a reasonable amount of time. I can easily see hundreds of more reports coming in just for people abusing the parser to harass others.
Then why care for something useless?But comms are completely useless except for achievements and becoming a mentor. So yes, my point is that having better information about whatever happens in a dungeon could only be an improvement for the mentor system.
I never said that it should be the only criteria for voting. Or that only damage matters in DF. But having better informatiln available would help making informed decisions for those who want to give their comms to players who actually contributed to the instance. (Instead of just voting at random or following a predetermined pattern.)
Thats a shame. Don't be shocked if no one improves then just by a silent kick. Just comes off more as you want to avoid being thrown in gaol tbh since you have no issue being very open on here and giving those on the forum said effort.
Which is understandable, it's way more lax here.![]()
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