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  1. #1041
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by FireMage View Post
    I do. Never had an issue
    So then why silent removal if you're fine with speaking openly in game?
    (0)

  2. #1042
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by LianaThorne View Post
    They're only necessary in Savage & Ultimate. Point blank period.
    Extremes i would also appreciate them but agreed, savages and ultimates should have them.

    Where performance really matters, performance SHOULD be shown. It's kind of crazy that it isn't.
    People doing Savages/Ultimates are already aware that their performance matters...
    (2)

  3. #1043
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Dzonathan View Post
    What the hell you're on about?
    I didn't said anything about mentors or healers in guildheists.
    Are you high?
    But comms are completely useless except for achievements and becoming a mentor. So yes, my point is that having better information about whatever happens in a dungeon could only be an improvement for the mentor system.
    I never said that it should be the only criteria for voting. Or that only damage matters in DF. But it would help making informed decisions for those who want to give their comms to players who actually contributed to the instance. (Instead of just voting at random or following a predetermined pattern.)

    And before you misunderstand my point, I am not in favor of damage meters in casual content. I just don't understand the argument that it would make the commendation system worse.
    (0)
    Last edited by Kazhar; 01-19-2023 at 09:57 PM.

  4. #1044
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LianaThorne View Post
    They're only necessary in Savage & Ultimate. Point blank period.
    Wrong. They're necessary in any and all group content. People should be allowed to know if they're carrying so they may take action. Were the people trapped with you in P5S aware they were carrying you? Did they then choose to continue doing so? Something tells me it's unlikely
    (0)

  5. #1045
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LianaThorne View Post
    So then why silent removal if you're fine with speaking openly in game?
    Because they aren't worth the effort
    (0)

  6. #1046
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Cheremia View Post
    Extremes i would also appreciate them but agreed, savages and ultimates should have them.

    Where performance really matters, performance SHOULD be shown. It's kind of crazy that it isn't.
    People doing Savages/Ultimates are already aware that their performance matters...
    Extremes can be muscled through even with deaths so personally I don't see the need. Savages and Ultimates are where having deaths will literally end your run.

    As far as them not showing it, the most likely reason is because of potential harassment that they probably aren't able to handle in a reasonable amount of time. I can easily see hundreds of more reports coming in just for people abusing the parser to harass others.
    (1)

  7. #1047
    Player
    Dzonathan's Avatar
    Join Date
    Aug 2022
    Posts
    41
    Character
    Dzonathan Gavert
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kazhar View Post
    But comms are completely useless except for achievements and becoming a mentor. So yes, my point is that having better information about whatever happens in a dungeon could only be an improvement for the mentor system.
    I never said that it should be the only criteria for voting. Or that only damage matters in DF. But having better informatiln available would help making informed decisions for those who want to give their comms to players who actually contributed to the instance. (Instead of just voting at random or following a predetermined pattern.)
    Then why care for something useless?
    (0)

  8. #1048
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by FireMage View Post
    Because they aren't worth the effort
    Thats a shame. Don't be shocked if no one improves then just by a silent kick. Just comes off more as you want to avoid being thrown in gaol tbh since you have no issue being very open on here and giving those on the forum said effort.

    Which is understandable, it's way more lax here.
    (3)

  9. #1049
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LianaThorne View Post
    Thats a shame. Don't be shocked if no one improves then just by you silently kicking.
    It's not my responsibility to make other people be worth a party slot
    (0)

  10. #1050
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Dzonathan View Post
    Then why care for something useless?
    I don't. In my first post I was trying to understand why that other poster thought it would be a bad thing to have access to damage meters to give comms.
    (0)

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