Not acceptable, have to be able to see who the dead weight isThis is a good compromise imo. People who want to see their damage/"score" get what they want and those who are worried about a public parser because of possible shaming get the protection they want. Everyone can see their own damage and use it to improve if they so choose. Win/win.
What the hell you're on about?... Slippery slope is definitely a fallacy.
DPS actually getting comms for good contribution isn't going to destroy the game. The very same community always complain about mentors yet you tell me that giving comms to whoever plays healer in guildhests is a feature, not a bug?
I didn't said anything about mentors or healers in guildheists.
Are you high?
Focus only on what I said
And what I said is that slippery slope is not a fallacy.
One concession to dick measuring will lead to another.
Then this accumulated concessions will result in changing the game direction where parsing becomes excessively fetishized.
Thankfully it's not as bad here as it is in WoW but it certainly does not need to get worse.
Besides DPS isn't be all end all unless you're doing savage/extreme/ultimate which is not where majority people are anyway.
The general majority is doing roulettes and ubiquitous DPS meter would only highlight healers and tank even more.
You leveled them just as much as I did, so you should know this very well.
DPS classes dont get their full AoE combos until around lvl 70 or so.
Until then all a healer needs to do is spam their Holy/AoW/Dyskrasia/Gravity for top trash DPS.
Maybe throw their oGCD heals in case their tank is not a Warrior or doesn't use their mitigation.
Same goes for tanks. An unga bunga warrior who only spams Overpower and rushes ahead of the group will keep leaving a more permanent impression in early levels.
Try to pull ahead of him if you want. I'm not sure Bloodbath is a good substitute for Bloodwhetting and it's more likely you'll need a swift ress.
Finally DPS meter wont get you comms because any semblance of meritocratic judgement by the group is thrown out of the window the moment there's a pretty plate with cheesecake Miqo/Viera in it or a shiny animated Relic Weapon.
Last edited by Dzonathan; 01-19-2023 at 09:24 PM.
Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Wanting one thing does not mean that the TOS suddenly aren't a thing anymore. They will still be in play and harassing is still not allowed.
Knowing to why a run takes like double the amount than usual isn't a bad thing, even if you make it out to be.
Most of the time, i can tell who sleeps and who isn't even AoEing in dungeons. Or Aoeing on singular targets.
If only people wouldn't take tips as serious offense against them sometimes.
I get punished hard for trying to help because some people legit don't want to play the game AND get protected by some random whitenight about their "poor feelings" even if i asked something normally, or gave a tip normally.
If they don't want to play the game, why shouldn't others know they don't want to play the game and see their performance tho
Harassing still isn't allowed.
And I can assure you that most people that want DPS meters aren't some "if you don't hit the highest % of damage you're garbage" sort of people. Especially not in dungeons or random trials. Being average is fine to clear basically everything other than Savages and ultimates. Yes, you can clear extremes with being average, many of them are very forgiving.
I'm very aware of all of that and how backwards his logic is. As I've said in this thread already, I don't take anything he says seriously lol. It's morning entertainment before I get my day started.Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Damage meters doesn't make the TOS go away. Harassing isn't allowed.
Wanting one thing does not mean that the TOS suddenly aren't a thing anymore. They will still be in play and harassing is still not allowed.
Knowing to why a run takes like double the amount than usual isn't a bad thing, even if you make it out to be.
Most of the time, i can tell who sleeps and who isn't even AoEing in dungeons. Or Aoeing on singular targets.
If only people wouldn't take tips as serious offense against them sometimes.
I get punished hard for trying to help because some people legit don't want to play the game AND get protected by some random whitenight about their "poor feelings" even if i asked something normally, or gave a tip normally.
If they don't want to play the game, why shouldn't others know they don't want to play the game and see their performance tho
Harassing still isn't allowed.
And I can assure you that most people that want DPS meters aren't some "if you don't hit the highest % of damage you're garbage" sort of people. Especially not in dungeons or random trials. Being average is fine to clear basically everything other than Savages and ultimates. Yes, you can clear extremes with being average, many of them are very forgiving.
Silent removal is not shaming them. You seem to have missed that part, so it falls to me to educate you. You're welcome
It kinda makes me giggle with how blunt you are on here that you'd just silently remove people without a word. If you got big opinions then shouldn't be afraid to voice them in game or speak to them the way you do here.
I see, i'm sorry then!
I just want to make clear that some, not necessarily you, people in this thread seem to be in the opinion that damage meters=harassing is allowed. For some reason.
It is not, it will never be. If somebody harasses you because "your numbers are low" or something, then you can report them and they are in the wrong.
Like, dungeons or anything really don't need it, but in higher content, they would be appreciated for sure. As said, average is enough for extremes.
I wouldn't be against them, I like seeing them in pvp and it's... really telling to who is trying and who isn't. It does help a lot tbh. Sadly, those people who do the worst are the ones that leave immediately and don't even see the result screen, so they will never know...
Being Toxic to people learning/not being as good as you Omegagamer or whatever, will still and should be punished regardless.
I dont care about the performance of somebody that is new in any content, since... they are new, dying is expected.
They're only necessary in Savage & Ultimate. Point blank period.I see, i'm sorry then!
I just want to make clear that some, not necessarily you, people in this thread seem to be in the opinion that damage meters=harassing is allowed. For some reason.
It is not, it will never be. If somebody harasses you because "your numbers are low" or something, then you can report them and they are in the wrong.
Like, dungeons or anything really don't need it, but in higher content, they would be appreciated for sure. As said, average is enough for extremes.
I wouldn't be against them, I like seeing them in pvp and it's... really telling to who is trying and who isn't. It does help a lot tbh. Sadly, those people who do the worst are the ones that leave immediately and don't even see the result screen, so they will never know...
Being Toxic to people learning/not being as good as you Omegagamer or whatever, will still and should be punished regardless.
I dont care about the performance of somebody that is new in any content, since... they are new, dying is expected.
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