Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 40
  1. #21
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    I feel like people need to understand that things can change and work outside the box rather than blindly follow what the prior versions of the Job did verbatim.

    AKA: We don't need BLU to work as it did in FF5 for it to work in FF14.

    The most egregious aspect for me is the insistance on the Learn mechanic. Because that's not the only one major component to BLU; its identity is simply using skills your enemy uses. And we gain those skills in varied ways across the franchise.

    Sticking to the original design of the Job means DRK needs to constantly deplete its HP, and RDM can cast far more spells than what it can cast. Same as BLM, who is capable of doing far more than fire, ice, a bit of sparks and summon meteors.
    But it's not entirely hypocritical. Because I understand BLU at its core is more complex than straightforward jobs, and that sort of design would need to be rethought for FF14.

    But just because it'd be different, it doesn't mean it'd be impossible. There are aspects about its design we could sacrifice to actively have it as a non-limited job, fully functional and just as fun as any other.
    (2)

  2. #22
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Payadopa View Post
    I'd be fine with it IF limited jobs had a toggle so I could play as a normal one and then switch back to mini game mode. That way we could tag on more stuff to existing jobs as well. BRD already has playing music. I'm sure other jobs could have thematically appropriate ones too.
    that would make sense if people wouldn't toss around the whole wasted dev time til it sticks.
    I know some won't, but others will.
    [not like that point works rn, since they are reduced with XVI work.]

    me personally I'm fine with limited jobs existing.
    and I want them to flesh out ideas for them, like an exploration zone for different PVP, BLU, ETC skills could work out.
    the only time I've felt any displeasure in their presence is when they used their limited status(and the shunning by supporters, reformers, and opposition) as reasons to deny people in grinds that ALL Classes can Partake in.<doesn't include mogtomes, as those formed for it>(but largely Event fates of any kind, Relics-Crossover-Etc. or dungeon relic grinds for memories.)

    For all who think limited jobs are a waste of time, so would a full job of Blu and Beast.
    There are many things the game can improve on, many minor and qol that get constantly crossed out as reducing the time devs have on other content. When it either takes less time, or the results are worth while.

    I'd rather have the class live to its identity if it's limited, that match their efforts in balance(which we all enjoy, and criticize to varying degrees, in response to their results)

    If minor changes, and larger changes are a waste of time, the all of it is. Including the ones pertinent to story and customization.

    What can only be done if we do not ask, or get a response to their viewpoint/future goals for limited jobs.
    Is to ask for more content they can partake in.

    or is everyone going to start using any other kind of point that is only made to keep quiet cause it has no way to respond in conversation, but with action.
    (0)

  3. #23
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Payadopa View Post
    I'd be fine with it IF limited jobs had a toggle so I could play as a normal one and then switch back to mini game mode. That way we could tag on more stuff to existing jobs as well. BRD already has playing music. I'm sure other jobs could have thematically appropriate ones too.
    So you want a blue mage that's powerful and fun to play sometimes, but perfectly balanced and able to go into dungeons with the normal que at others?

    So you want twice as much dev time as any other class, AND the impossible.

    So, you want there to never be any limited classes, because this will never happen.
    (3)

  4. #24
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Bluemage is awesome and I cant wait to see them expand on it even more.
    Its fresh new and Diverse content, and its the Team daring to try something new.

    On the Flip side...I dont think they should do any more
    Because as much as I love how they did Bluemage, I dont think they will create anything lasting for another Limited Job.
    Although it would be interesting if they make it Grind Friendly so we could pair it up with Bluemage for Moogletrove content. But thats very niche.
    (0)

  5. #25
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    tbh I only had a few things with BLU that kinda annoyed me.

    1. It having a lower level cap. I'd rather it cap the same as everything else.
    2. It not being able to queue into things that don't have role restrictions by default such as Eureka and Bozja. Bozja more just because I want to spam choco meteor on red comet... >.>
    3. "weapon" being a wasted gear slot. It didn't need to be a raw stat stick or a full catalog comparable to all other weapons. But atleast they could have added craftable ones using material drops from all the trials and raids released and had said crafted sticks provide bonuses to specific skills/elements/spell families based on what boss it came from.

    I would be all for additional limited jobs as a way to get jobs into FFXIV that reallly wouldn't be able to fit into the role trinity while keeping it's identity.
    (1)

  6. #26
    Player Simple_Barghest's Avatar
    Join Date
    Jul 2020
    Posts
    155
    Character
    Wren Blackwing
    World
    Midgardsormr
    Main Class
    Armorer Lv 90
    How about instead of a limited job side activity, they actually expand on Chocobo Racing further and give us an actual Career Mode

    Edit: in a less shitposty way - expand and iterate on what we have so that it's not just abandonware before we consider adding new.
    (0)
    Last edited by Simple_Barghest; 01-15-2023 at 04:18 PM.

  7. #27
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Most jobs are limited already. Just go play Sum and enjoy
    (0)

  8. #28
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by ICountFrom0 View Post
    So you want a blue mage that's powerful and fun to play sometimes, but perfectly balanced and able to go into dungeons with the normal que at others?

    So you want twice as much dev time as any other class, AND the impossible.

    So, you want there to never be any limited classes, because this will never happen.
    I never said 'perfectly balanced', though. If anything the whole balance thing is making the game worse. I said so many times. Also, unless you are s game designer you don't get to make those claims, sorry.

    All I'm saying, personally, is that I wouldn't mind seeing such a system and it would give some much needed job flavour back that's more than just different particle effects. Now the actual designers need to figure it out (or don't).
    (0)

  9. #29
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Make Jobs that are limited in access to only Ultimate raiders or Top PvP players just to see the reactions.
    (0)

  10. #30
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ThaCa View Post
    Make Jobs that are limited in access to only Ultimate raiders or Top PvP players just to see the reactions.
    Limited job for top PvP players and Ultimate raiders... then stick it in their butt and make it the Gadabout class from the Dragon Quest series that is pretty much a joke/troll class that is mostly useless and doesn't even follow player command input half the time :P
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast