Quote Originally Posted by Gserpent View Post
Passage just needs to be removed. The only reason Divine Veil is just a literally worse Shake It Off is because we *technically* have two raid mitigation buttons while everyone else only has the one. But one of those buttons is highly unlikely to be used for full effect, so we're basically just paying a tax for no reason.
I'd generally like PAO to be reworked, but I do agree with you I rather Divine veil be buffed & PAO be removed, if we're stuck with current passage of arms, most people only really like it because it's "unique" to have a cone mitigation, They should consider Hallowed ground the 2 raid wide tax, if they want to keep it the longest invul in the game. I personally would like them to make something similar to white mage wings but on PLD... if HG is going to remain super long for a Invul PLD needs a really good upside.

I think Veil should get the regen effect like shake it off, you'd think the holy knight would have the Heal over time effect? but nah warrior cuz why not... The 400 potency heal is pratically useless on PLD as it applies right with the barrier, I feel like the barrier once broken should regen on that target for both PLD/WAR instead of upfront potency.