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  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    I'd also like Passage of Arm to be easier to use.
    At the minimum, have PLD to protect allies in a circle and make the "flash buff" longer.
    At best, PLD should either drop a protecting bubble or have a buff equivalent to WHM.

    Cover, please update it.
    Make it a partial redirection that applies Intervention buffs to the target or something.

    Hallowed Ground, I feel that it's kind of okay with Bulwark filling the holes in PLD defense.
    But its cooldown is slightly too long for its effect.
    (2)

  2. #2
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,923
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CKNovel View Post
    I'd also like Passage of Arm to be easier to use.
    At the minimum, have PLD to protect allies in a circle and make the "flash buff" longer.
    At best, PLD should either drop a protecting bubble or have a buff equivalent to WHM.

    Cover, please update it.
    Make it a partial redirection that applies Intervention buffs to the target or something.

    Hallowed Ground, I feel that it's kind of okay with Bulwark filling the holes in PLD defense.
    But its cooldown is slightly too long for its effect.
    Agreed, PAO needs more general use, sure you can "just snap shot it xd" but its still annoying cone, that's bad for the sake of being "unique" Cover needs a rework, HG and All invuls should be 30 seconds apart instead of a minute, move up homegang a bit reduce Super bolide by a small amount, reduce PLD by a big amount, PLD still longest.
    (2)

  3. #3
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Rithy255 View Post
    Agreed, PAO needs more general use, sure you can "just snap shot it xd" but its still annoying cone, that's bad for the sake of being "unique" Cover needs a rework, HG and All invuls should be 30 seconds apart instead of a minute, move up homegang a bit reduce Super bolide by a small amount, reduce PLD by a big amount, PLD still longest.
    Passage just needs to be removed. The only reason Divine Veil is just a literally worse Shake It Off is because we *technically* have two raid mitigation buttons while everyone else only has the one. But one of those buttons is highly unlikely to be used for full effect, so we're basically just paying a tax for no reason.
    (1)

  4. #4
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,923
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gserpent View Post
    Passage just needs to be removed. The only reason Divine Veil is just a literally worse Shake It Off is because we *technically* have two raid mitigation buttons while everyone else only has the one. But one of those buttons is highly unlikely to be used for full effect, so we're basically just paying a tax for no reason.
    I'd generally like PAO to be reworked, but I do agree with you I rather Divine veil be buffed & PAO be removed, if we're stuck with current passage of arms, most people only really like it because it's "unique" to have a cone mitigation, They should consider Hallowed ground the 2 raid wide tax, if they want to keep it the longest invul in the game. I personally would like them to make something similar to white mage wings but on PLD... if HG is going to remain super long for a Invul PLD needs a really good upside.

    I think Veil should get the regen effect like shake it off, you'd think the holy knight would have the Heal over time effect? but nah warrior cuz why not... The 400 potency heal is pratically useless on PLD as it applies right with the barrier, I feel like the barrier once broken should regen on that target for both PLD/WAR instead of upfront potency.
    (1)

  5. #5
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Rithy255 View Post
    I'd generally like PAO to be reworked, but I do agree with you I rather Divine veil be buffed & PAO be removed, if we're stuck with current passage of arms, most people only really like it because it's "unique" to have a cone mitigation, They should consider Hallowed ground the 2 raid wide tax, if they want to keep it the longest invul in the game. I personally would like them to make something similar to white mage wings but on PLD... if HG is going to remain super long for a Invul PLD needs a really good upside.

    I think Veil should get the regen effect like shake it off, you'd think the holy knight would have the Heal over time effect? but nah warrior cuz why not... The 400 potency heal is pratically useless on PLD as it applies right with the barrier, I feel like the barrier once broken should regen on that target for both PLD/WAR instead of upfront potency.
    Roll Fight or Flight buff into Req. Make Req a self-buff instead of an attack (just divide the 300 potency between Confiteor combo or something.) Make Req give you wings for the FoF duration.

    We WoW now.
    (0)