There will always a burst window, 2 min design is a good thing. Next
There will always a burst window, 2 min design is a good thing. Next
Yes, there will always be a burst window, the difference here is how often the strong burst window happens.
In ShB, you effectively got the big strong burst every 6 minutes as that is when all the cooldowns line back up again. You then had mini bursts at 60 seconds, 90 seconds, 120 seconds and 180 seconds. However, with EW, you now do those 6 minute bursts every 2 minutes, effectively tripling the amount of damage spikes you have in a fight. This is the whole reason why every job has become a burst job that lines up all the raidwides every 120 seconds and have personal buffs that line up every 60 seconds.
The issue was never the fact burst windows existed, the issue was the frequency of the big burst windows happening which has driven all jobs to the same playstyle and make the windows much much more punishing to miss.
Yup the smaller windows has the benefit of also keeping the player engaged in more of the moment to moment game-play outside of AoE dancing. Which itself is some rigid form of line-dancing but adding a 2min Bus you gotta make sure you aren't ever late for makes it feel even more rigid and dull if you've been playing the game for a good number of years. Especially since for those players their frame of reference goes back even longer and has more to compare it to within XIV itself.Yes, there will always be a burst window, the difference here is how often the strong burst window happens.
In ShB, you effectively got the big strong burst every 6 minutes as that is when all the cooldowns line back up again. You then had mini bursts at 60 seconds, 90 seconds, 120 seconds and 180 seconds. However, with EW, you now do those 6 minute bursts every 2 minutes, effectively tripling the amount of damage spikes you have in a fight. This is the whole reason why every job has become a burst job that lines up all the raidwides every 120 seconds and have personal buffs that line up every 60 seconds.
The issue was never the fact burst windows existed, the issue was the frequency of the big burst windows happening which has driven all jobs to the same playstyle and make the windows much much more punishing to miss.
Don't feed the troll, Mikey.Yes, there will always be a burst window, the difference here is how often the strong burst window happens.
In ShB, you effectively got the big strong burst every 6 minutes as that is when all the cooldowns line back up again. You then had mini bursts at 60 seconds, 90 seconds, 120 seconds and 180 seconds. However, with EW, you now do those 6 minute bursts every 2 minutes, effectively tripling the amount of damage spikes you have in a fight. This is the whole reason why every job has become a burst job that lines up all the raidwides every 120 seconds and have personal buffs that line up every 60 seconds.
The issue was never the fact burst windows existed, the issue was the frequency of the big burst windows happening which has driven all jobs to the same playstyle and make the windows much much more punishing to miss.
I am fully aware of his mannerisms, however, my post was more as an information post rather than a correcting post, as I assume there might be others out there with the same thought. So, explaining why it has suddenly become a bigger issue was the goal. This is also why I am ignoring his follow up post as it does nothing to aid in the discussion at hand.

Some Job fit better into the 2minute Burst Window, like Samurai but I'd be lying when I say that I enjoy the outside of PvP since 6.1.. speaking of which.. should we abandone PvE and migrate to PvP instead? and only go for PvE for the MSQ and the Weekly Cap?
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