Quote Originally Posted by Saraide View Post
Does having the reward for much longer/much earlier not matter to you at all? For me that matters a quite a bit.
Does the glam/mount/etc looking good not matter to you at all? For me that matters quite a bit.

Savage and ultimate rewards get much easier to obtain as time goes on. Unsyncing and potency creep demolish old difficulty and frankly I'm completely fine with it. I got my E12 mount when it was current content. Am I mad that others can get it much easier now? Hell no. I'm happy for them they get to enjoy the mount aswell now.
NO, it is not worth it having it earlier than others vs it being unique to you and those who qualified. I'll happily admit being selfish on this point, but "you were able to obtain it much earlier" is the equivalent of someone saying "mom said it's my turn at the controller now" after some time passed.

Top 100 or any form of leaderboard rewards cannot be compared to Ultimate or Savage rewards as Ranked is a competition with a clear definition of having winners and losers, not a challenge you can grind away on. They are Trophies showcasing performance per season.

I am more than welcome to ideas for it to be re-obtainable, assuming the difficulty of obtaining them is equivalent to the original method. Frankly speaking, if you want high-end PvP rewards, you need to play high-end PvP.

I'll happily take a restructuring of how Ranked PvP rewards are currently organised, as the current one is paltry as f***. Tiers (Crystal, Diamond, Platinum, Gold, Silver, Bronze) need a unique ranked-only reward, like a ranked-only currency (Trophy Crystals failed on that as they are obtainable outside of it) and the scaling of Top X can be expanded depending on the amount of participants in Crystal tier, with 100 being the minimum.