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  1. #11
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Cleretic View Post
    It could also refer to Meracydia, which is actually rather more 'untouched' as far as modern society goes; the New World's had a bit of transit between it and Eorzea, while Meracydia's basically just been a hostile dead zone for millennia.
    New World likely has its own city states and kingdoms. It is the biggest continent by far, and if its inspirations are indeed mainly native populations there is A LOT of ground they could cover.

    Aztec, Native American, and all the proto style civilizations that existed before they got colonized by the Spanish, English, French, and etc. Contrary to what people often think, they were quite massive, and were thriving more than people realize. This could be some cool ground for exploring inspired in game cultures we have only had mere hints of.

    Meracydia too, because of its obvious Australia inspirations, though Australia was largely unsettled, and Meracydia is described as likely having civilization, just people that refuse contact, and attack on sight when greeted with visitors.
    (1)

  2. #12
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DamianFatale View Post
    New World likely has its own city states and kingdoms. It is the biggest continent by far, and if its inspirations are indeed mainly native populations there is A LOT of ground they could cover.

    Aztec, Native American, and all the proto style civilizations that existed before they got colonized by the Spanish, English, French, and etc. Contrary to what people often think, they were quite massive, and were thriving more than people realize. This could be some cool ground for exploring inspired in game cultures we have only had mere hints of.

    Meracydia too, because of its obvious Australia inspirations, though Australia was largely unsettled, and Meracydia is described as likely having civilization, just people that refuse contact, and attack on sight when greeted with visitors.
    I hope they don't try and fit both in one expansion. They need to take a breath and slow down. Develop areas to their full potential both narratively and aesthetically before running off to the next cool new zone they want to make.
    (2)

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