




it so unit fun i don't get how yoshi don't see it. getting any ting under lvl 50 at this point is close to unplayable. i don't understand why this need to be a thing when they can clearly downgrade the stats to the correct level. this need to be stopped as the more we go on and add new levels the less playable older content gets.
before any one say "but then you be op and the content be to easy" the content wont be hard no meter what and games like GW2 and ESO some how doing this just fin. they don't take skills when they make you Mach the map level.
Gw2 has like, a total of 8 buttons to press. I don't k ow about ESO.
Different combat systems for both though.
but not less skills. you just cant use all you got at one time
so why get punished for the "help i give". the problem of ff14 is that the low level game play is TRASH . more so when you know what you missingC.) Remember, when you queue for roulettes that can give you lower-level dungeons/trials/etc., you're getting a reward (experience, tomestones, and the like) in exchange for helping newer players keep their own lower-level content relevant. Your main "purpose" in the scale of the game is helping a newer player by reverting to their experience.
Last edited by magitekLuna; 01-01-2023 at 01:09 AM.




You're not being punished. That's what the substantial reward of experience (if you're on an uncapped class) or tomestones (on a max-level class) is for. You're being compensated.
And, news flash, low-level game play in any MMO is simplistic and "trash" by your take. It's what allows people to gradually learn how to play their class by incorporating abilities gradually over time. Look at how many complaints there have been over the years in various MMO's when "hero classes" get introduced that start with a whole slew of abilities - and get reputations as being played by clueless people because they just get overwhelmed with the number of skills thrown at them all at once and never learn how to properly use them.
and as lvl 90 i know how to play my class. so what gives?You're not being punished. That's what the substantial reward of experience (if you're on an uncapped class) or tomestones (on a max-level class) is for. You're being compensated.
And, news flash, low-level game play in any MMO is simplistic and "trash" by your take. It's what allows people to gradually learn how to play their class by incorporating abilities gradually over time. Look at how many complaints there have been over the years in various MMO's when "hero classes" get introduced that start with a whole slew of abilities - and get reputations as being played by clueless people because they just get overwhelmed with the number of skills thrown at them all at once and never learn how to properly use them.
Last edited by magitekLuna; 01-01-2023 at 04:57 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


