I like how everything you're saying is just as baseless if we're going by all the same shitty data. lol
You know I was talking about
concurrent players right? Not Active Subscriptions. Imagine if we reviewed Active Subscriptions for WoW vs XIV. It's easily 3-4x XIV.

You can have 1mil Subscriptions while also
only having 70k concurrent players - Even though I don't believe we're even hitting 1mil subs. Maybe 300k? (Actually, we can't even determine that. Too many Free Trial)
I'm not saying we don't have a good amount of subs, if you read what I'm actually saying - I'm talking about how we don't actually retain player
activity. So our concurrent numbers are really poor. People hop on, do their dailies for an hour then hop off. That's not very retentive gameplay.
So reviewing even the Steam Chart shows how shifted the percentages are for patch/expac release cycles, regardless of hard numbers. We can't honestly say the Chart's movement doesn't relatively reflect cross-platform. Do you believe we've retained activity steadily?
We're also not talking about the return SE gets on assets and consumables from the
CASH SHOP and other stores.