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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    FFXI was also slow...and entirely menu based combat. You can't even make the comparison between that and current MMO's with their more active combat.
    (7)

  2. #2
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Ransu View Post
    FFXI was also slow...and entirely menu based combat. You can't even make the comparison between that and current MMO's with their more active combat.
    As to your point on the menu based combat: No, not really, most people used macros once getting their bearings to basically have the same setup that gave us the crossbar in XIV, (the limiting factor was only having so many lines per macro slot, which has since been alleviated in modern FFXI with gearsets where you assemble a gearset and can essentially link to it using only 1 line in your macros) as the macro pages were bound to the shoulder buttons (tho this could be customized).

    The pace is indeed slower though. Like a Real Time with Pause...minus the pause ofc since it's an MMO XD But it allowed for awesome coordination with Skillchains and Magic Burst and it's a shame that Eureka while being a send up of XI in regards, did not have such a co-op focused feature to make the grind engaging in the moment to moment the way XI did.

    Quote Originally Posted by Razhius View Post
    I had leveled BST 1 to 75 (in the golden years) completely solo or duo with a friend. I don't recall any BST ever complaining they couldn't get a party coz no BST was looking for parties. The whole point was that you could charm even-match or tough monsters and solo/duo incredibly or very tough mobs easily and get very very good exp per hour.

    Hell, we used to duo nms that took a full party to fight with just tough charmed pets..

    A bst/whm was a solo powerhouse. It was the most solo friendly job in a non-solo era of ffxi..
    Agreed (edit: quoted the wrong post of yours but yea, still agree with your overall points in this thread), I also really like how they've handled BST in recent years. Making it basically a source of killer effects for other friendly targets to up their damage.
    (0)
    Last edited by Alpheus; 01-16-2023 at 08:03 AM.