Gravity - deals large damage in an AoE and applies three random cards to enemies hit. Causes the astro to become nocturnal aspected for a brief period, increased by spell speed.
Divination - grants all party members X% damage buff and applies three random cards to each ally. Causes the astro to become diurnal aspected for a brief period, increased by spell speed.
Diurnal effect - adds a second HoT to Benefic and Helios, a HoT to Essential Dignity, increases effectiveness of buffs and non-diurnal HoTs, causes combust to also deal damage over time
Nocturnal effect - adds a barrier to benefic, helios, and essential dignity, increases duration of all outgoing buffs and HoTs, causes combust to store a small portion of the damage dealt by party members and releases it when the astro enters diurnal aspect.
Sage - The "Heal by DPSing" healer
Trait - the sage stores a portion of the damage it deals (to a cap) that adds to the power of its next direct heal, and vice versa
Trait - whenever the sage deals direct damage with a spell, it places a debuff on the target that causes allies to be healed whenever they deal damage to that target
Trait - the sage regains MP when Kardia expires based on the amount of healing generated by the sage through Kardia.
Diagnosis - basic heal that places Kardia on a target for a short period. Kardia duration increased by spell speed. Kardia heals targets affected by a portion of the damage the sage causes. Casting Diagnosis builds addersting gauge, allowing the use of Toxicon.
Pneuma - Deals AoE damage and heals all allies, increases the healing done by Kardia.
Prognosis - Partywide heal, applies Kardia to all targets at half the normal duration.
Kerachole - Grants party members within range % damage mit. Links all party members within range, all members with Kardia have its duration paused, and any Kardia procs they cause share the healing with every linked party member.
Dosis - basic damage, whenever it deals critical damage it applies a DoT based on the damage dealt. Casting Dosis builds addersgal gauge, allowing the use of Pneuma.
Toxicon - Deals damage to target and smaller damage around it. Restores X% of the sage’s MP.
Phlegma - Deals damage to the target and surrounding targets, applying a debuff that causes party members to gain a small barrier equal to a portion of Phlegma’s damage whenever damaging that target.
Dyskrasia - Deals damage and reduces the damage target deals for a few seconds by X%.


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