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  1. #31
    Player
    Chiyeko's Avatar
    Join Date
    May 2019
    Posts
    45
    Character
    Chiyeko Bladestorm
    World
    Ragnarok
    Main Class
    Paladin Lv 31
    Well looking at SE behavior in fixing problem on issue:
    1)They will not change the map in pvp or revamp it.
    2)They already shown to fix a problem aka pld cheese cover by nerfing it by making person in cover not interact with anything beside fighting.
    Its just how JP are in terms of how they fix things. I would want them to fix design map and revamp Borderland and Shatter but I know they will not do that or haven't mention of talking about in any of the patch letter. If its abuse and fun and people cry about it, it will be nerf at one of the patch for frontline, not for crystal conflict.
    (0)

  2. #32
    Player
    Kathleen_'s Avatar
    Join Date
    Aug 2022
    Posts
    102
    Character
    Kathleen Nadinea
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Chiyeko View Post
    Well looking at SE behavior in fixing problem on issue:
    1)They will not change the map in pvp or revamp it.
    2)They already shown to fix a problem aka pld cheese cover by nerfing it by making person in cover not interact with anything beside fighting.
    Its just how JP are in terms of how they fix things. I would want them to fix design map and revamp Borderland and Shatter but I know they will not do that or haven't mention of talking about in any of the patch letter. If its abuse and fun and people cry about it, it will be nerf at one of the patch for frontline, not for crystal conflict.
    How is it a nerf? If you're not potting or fighting while covered, what else would you be doing aside form capping points? What else do you interact with aside from objectives? Do you people think before posting?
    (0)

  3. #33
    Player
    Chiyeko's Avatar
    Join Date
    May 2019
    Posts
    45
    Character
    Chiyeko Bladestorm
    World
    Ragnarok
    Main Class
    Paladin Lv 31
    Quote Originally Posted by Kathleen_ View Post
    How is it a nerf? If you're not potting or fighting while covered, what else would you be doing aside form capping points? What else do you interact with aside from objectives? Do you people think before posting?
    Its just going to be a nerf making knockback and draw-in be shorter overall what it is. People been complain of team monk on both side just knocking people off edges with that isn't on the same GC back to back. Seen people give out report in frontline cause of this problem.
    (0)

  4. #34
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    I should have never revisited the thread.. I'm irritated.

    Imagine reporting other people for killing you off of fall damage that you keep falling for...disgusting.

    Here's the main problem I'm having with this. You don't want to change your own strategy or approach. So you cry until what you're dealing it has been either nerfed or outright removed just so YOU can go and do the same thing you're doing without a single penalty. Definitely a poor way to go about it.

    I'm glad that PLD and their "cheese" regarding Guardian and objectives is being mentioned. That was warranted. That was a needed change. However, I have to ask this question. PLD is already a strong class. If a group of people find something new with the class that seems unbeatable at first are you going to cry for a nerf from that new strategy?

    Pressuring and offensive kills have been made easier to get. (Starting defense for frontlines still need to be looked at). Locking down other people has definitely been made easier by taking out dimishing returns. The devs even serviced the "let them fight" strategy by letting the limit breaks charge while you're out of the fight, so that you don't start with a disadvantage when the team decides to finally go in for a fight. For those that want the fall damage to be removed or obsolete I need to ask, how many more freebies would you like before you're able to play the game your way?
    (10)

  5. #35
    Player
    Chiyeko's Avatar
    Join Date
    May 2019
    Posts
    45
    Character
    Chiyeko Bladestorm
    World
    Ragnarok
    Main Class
    Paladin Lv 31
    Well going to get worst with ppl, seen group of monk on different GC just stand together and knock ppl off a cliff in shatter and borderline. Do like killing them as mnk or stun locking in sam as they go in for the knock back.
    (1)

  6. #36
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Mistress_Irika View Post
    I should have never revisited the thread.. I'm irritated.

    Imagine reporting other people for killing you off of fall damage that you keep falling for...disgusting.

    Here's the main problem I'm having with this. You don't want to change your own strategy or approach. So you cry until what you're dealing it has been either nerfed or outright removed just so YOU can go and do the same thing you're doing without a single penalty. Definitely a poor way to go about it.

    I'm glad that PLD and their "cheese" regarding Guardian and objectives is being mentioned. That was warranted. That was a needed change. However, I have to ask this question. PLD is already a strong class. If a group of people find something new with the class that seems unbeatable at first are you going to cry for a nerf from that new strategy?

    Pressuring and offensive kills have been made easier to get. (Starting defense for frontlines still need to be looked at). Locking down other people has definitely been made easier by taking out dimishing returns. The devs even serviced the "let them fight" strategy by letting the limit breaks charge while you're out of the fight, so that you don't start with a disadvantage when the team decides to finally go in for a fight. For those that want the fall damage to be removed or obsolete I need to ask, how many more freebies would you like before you're able to play the game your way?
    Hence why even bothering with a ranked mode/queue was a huge mistake. It *had* to have been a JP thing, because NA/EU have not ever been of the mentality to handle being told they aren't good enough to earn X rewards. I still remember all the crying about WHM in season 1 when the solution is "stop overextending, moron."
    (3)

  7. #37
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Chiyeko View Post
    Well looking at SE behavior in fixing problem on issue:
    1)They will not change the map in pvp or revamp it.
    2)They already shown to fix a problem aka pld cheese cover by nerfing it by making person in cover not interact with anything beside fighting.
    Its just how JP are in terms of how they fix things. I would want them to fix design map and revamp Borderland and Shatter but I know they will not do that or haven't mention of talking about in any of the patch letter. If its abuse and fun and people cry about it, it will be nerf at one of the patch for frontline, not for crystal conflict.
    The PLD change was needed and you do not have interaction stuff in CC too vs whatever people complain about fall damage and keep falling for the same trick unless you purposely want to fight them and waste time. I tend to even prefer using Reaper because of fast LB regen with bigger group kill potential in that map, managing 4 or 5 kills in a single LB press because they all stack to an easy spot to push them off.
    (0)

  8. #38
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    pls don't give SE ideas to make it even more noob friendly. SE has pretty much made PvP with win buttons now to make it more appealing to peeps with lacking skill. No offense, but that's (partly) true.
    At this rate, SE will probably make giant pillows at the bottom of every pit in order for no fall-damage making sense in-lore. "Oh, it's giant Aether pillows Minfilia left behind." Poor warrior of light is getting higher levels, yet getting squishier and demanding more ez gameplay.
    Haha, sorry for rant. If it's one thing to complain about, it should be about the poorly design crowd control "system". It's absolutely horrendous, and also part of making it more noob-friendly (to get kills etc).
    (4)

  9. #39
    Player
    Chiyeko's Avatar
    Join Date
    May 2019
    Posts
    45
    Character
    Chiyeko Bladestorm
    World
    Ragnarok
    Main Class
    Paladin Lv 31
    Well already there is now adjustment to jobs in live letter in pvp, so have to wonder what classes is getting adjustment and what classes is getting hit with a random nerf bat and which job gets a buff bat. Guess we will see what adjustment is made in 6.3 for pvp for frontline that is.
    (0)

  10. #40
    Player
    LifeupOmega's Avatar
    Join Date
    Dec 2021
    Posts
    49
    Character
    Kenna Tahten
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    It's like the only fun thing to do on that map, just remove Secure.
    (3)

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