It makes some sense, but then they have quests where you have to gather "special dirt"
I thought we all pooped in bushes? I never do it in MY bush, just the neighbours’.




When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.





Sigh.What an incredibly uneducated post. Do you seriously think that the artists and modelers are out here coding the encounters? No, they make the gear and model it. The gameplay and art aspects are completely separated on the development side, as they are with every game. It doesn't take away from Savage raids to have the art team spend a few more weeks actually making the headgear so viera and hroths can wear them. It doesn't take time away from the story dungeon to have the art team make crowns, masks, and hoods, headgear are already in the game and work with viera and hroths instead of another hat that's not usable. They can spend time with their art team to work on the headgear and it won't take away time from any other content because the artists are not the ones coding the encounters.
It's not some zero sum game that you have to come in here to try to tell us we should accept not having a large amount of polish that other races enjoy. The races have been out for a solid 1/4 of the life of the game at this point, and viera/hroth players have been asking the entire time for hats and headgear, as well as the all race hairs to be ported over, so there's really no excuse for any new cosmetics to be released that are incompatible. SE and the dev team choose what to make for new content, and they consistently choose to make things that don't work for 2 of the races instead of working within their limitations. That's the frustration. Also that they have the nerve to charge viera full price for about 75% of a mogstation outfit, since they can't use parts of it. If I'm paying 20 bucks, I better be able to wear every single part of that outfit.
If you had read, before rushing to answer in that dry little tone, you would surely have understood the following: I'm not saying that the same people are working on such different tasks as gameplay and glamour. Since companies are not always keen on new spending, if there is a recruitment in one department (which is obviously necessary here, otherwise the work would not be half done), it will not necessarily happen elsewhere. That's why asking for something specific can impact the development of another department, which won't get the same boost in staffing and may fall behind.






The flip side of that is that then you're implicitly asking them to never give other players "normal hats" ever again, and that's an unreasonable request. Nobody would get hats, only hoods and wimples.And with that being the case, they can make headgear that hide the hair or show all of the hair. They can work within those parameters instead of making 2 races unable to wear artifact gear and raid reward gear. Nothing says new hats have to hide part of the hair but not all of it other than the art department's stubborn decision to keep making hats that don't work with viera.
I don't know why you think Square hiring a couple more people in the art/gear design department suddenly means the game design branch won't have enough people to do the same work they've already been doing.Sigh.
If you had read, before rushing to answer in that dry little tone, you would surely have understood the following: I'm not saying that the same people are working on such different tasks as gameplay and glamour. Since companies are not always keen on new spending, if there is a recruitment in one department (which is obviously necessary here, otherwise the work would not be half done), it will not necessarily happen elsewhere. That's why asking for something specific can impact the development of another department, which won't get the same boost in staffing and may fall behind.
We can argue/discuss this till the cows come home, but at the end of the day, it's on Square, as the company running this game, to not make an entire group of players feel like second rate players. We're all playing the same game, we're all paying the same sub fee. I hate playing the "well in other MMOs..." card, but in other MMOs this would be screamed about until the devs fixed it. All players should be upset by Square cutting corners on gear appearances, yes, even miqo'te players, because this affects nearly every race, and as many players have warned, it's only going to get worse if we don't as a playerbase tell square "NO". It's quite literally already happened. If, as a miqo'te, an au ra, an elezen, or a lala, you don't care about losing racial traits because Square keeps choosing to not design hats properly, then go play a hyur, because that's basically what you're playing already.
Today I learned Square Enix is the Titanic.Sigh.
If you had read, before rushing to answer in that dry little tone, you would surely have understood the following: I'm not saying that the same people are working on such different tasks as gameplay and glamour. Since companies are not always keen on new spending, if there is a recruitment in one department (which is obviously necessary here, otherwise the work would not be half done), it will not necessarily happen elsewhere. That's why asking for something specific can impact the development of another department, which won't get the same boost in staffing and may fall behind.
Sorry DiCaprio. I know you're working on Viera ears, but this ship can only carry 100 people. You're the 101st. Either we throw you overboard or we need to throw someone else out the deck, and we sure aren't yeeting the programmers.
I assume the iceberg in this analogy is this whole topic.
You do understand that there isn't a quota to be met, yes? If they hire on the graphics department they may or may not hire elsewhere. They will hire as they see fit.
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