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  1. #1
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    I just assume it's easy to increase potency on something by 1,000 or whatever, but harder to make actual changes to gameplay elements. Or they somehow, for some absolutely insane reason, believe that Resilience basically not working is okay and working as intended.
    (0)

  2. #2
    Player
    Claustrum's Avatar
    Join Date
    Sep 2012
    Posts
    71
    Character
    Professor Yinny
    World
    Faerie
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Gserpent View Post
    I just assume it's easy to increase potency on something by 1,000 or whatever, but harder to make actual changes to gameplay elements. Or they somehow, for some absolutely insane reason, believe that Resilience basically not working is okay and working as intended.
    But how hard is it to test that the change is needed?

    Edit: What I mean is: how many resources do they spend on researching how much each ability needs to change? It's not about how hard it is to actually make the change, it's about how hard it is to decide the change is needed.
    (0)
    Last edited by Claustrum; 12-08-2022 at 06:19 PM.