
Originally Posted by
Gserpent
I think they need to retire Rival Wings entirely, to be honest - and I'm saying that as someone with the mounts on two different characters, and making progress on a third. There are too many core issues with the mode that they haven't addressed (supposedly they're working on Astralagos though?), and there's a serious lack of catch-up mechanics that mean games are almost invariably heavily one-sided. No, a Brute Justice is not a catch-up mechanism when you can have a complete moron bogart it.
Hidden Gorge needs to be at least 50% larger (increase mount speed and Oppressor missile range if necessary) and there probably needs to be some variability in timers. Soaring probably needs to be a temporary buff, not a permanent one. Give players something like WoW's R.P.G.G. to deal heavy damage to machina if necessary to compensate for loss of the damage bonus.
And more than anything... Rival Wings is a mode where you really cannot have people ignoring objectives. People *must* be using the map to maintain awareness of enemy positions, they *must* be checking timers, etc. But there is no tutorial or training mode and you can't stop to teach people mid-game. Moreover, even if you understand what each mech does and its purposes, you still really need some hands-on experience with it in order to really grasp how to properly use it. But giving a noob your party's mech instantly reduces your team's effectiveness. We can plonk down target dummies for PvE practice, and there's Stone, Sea, and Sky for rudimentary DPS checks for raids. But there's no training or practice modes for PvP...
If Square-Enix are going to refuse to do their damn jobs and teach their players how to play their game, then they need to retire the modes that you can't just brute force your way through. Frontlines technically has objectives, but the core focus is really just "kill the enemy players" and the objectives just function as a carrot on a stick to draw players into fights with each other. You can therefore basically just brute force your way to wins in Frontlines. But you can't do that in Rival Wings, which is why games are almost always completely one-sided.