Make it so they don't get any credit for the match if they don't put in a similar amount of damage or heals as everyone else?
so how would you deal with someone who is new to FL, and is not AFk, but gets lost and gets frequently obliterated since they're out of position? No credit? Or someone who gets frequently focussed? Or someone who may legitimately be guarding an objective at various points?
Which is not say that it's possible to identify really suspicious cases, and I have seen some, I'm just saying that I would rather than it gets interpreted by someone in the context of the match rather than being applied as a global rule because that could unfairly penalize people, as much as I don't like people botting as above or being AFK,
We need a Report Button for afk leechers in Frontline and it should be an easy Button, like click on a Players Name direkt on the Party / Alliance List and choose Report for ....
- beeing AFK
- Offending other Players
- Botting / Cheating
- Bug abuse
that will Help a lot. There should be a penality List for all. If a Limit gets reached you get a Frontline Bann for 1 Day - 1 Week - 1 Month. Till those Players learn to do something for all the Rewards you get in Frontlines
Someone call the Forum Police! Because I wrote passive aggressively that DT looks not good. Oh how right I was!
To be fair the main issue is locking rewards behind it. The PVP battle pass takes an incredibly large amount of time to complete. It's around 3 months of Frontline roulette every day to complete it. So when people only want the rewards you're gonna have to deal with them the entire season. They clearly don't want to be there but want the rewards. Personally I would massively reduce the PVP grind.
Other than that just report them if they are AFK and try and give them the toe. Not like it matters anyone, as most of the people playing frontline haven't a clue what they are doing anyway. It's usually a FFA. Flames winning? Let's attack Adders. I would't worry too much about it.
We already have a reporting system where you can report for all of the above. I am not disagreeing with bans, in particular for cheating, and I definitely agree of your list that they all don't fall into the same severity (e.g. exploitsWe need a Report Button for afk leechers in Frontline and it should be an easy Button, like click on a Players Name direkt on the Party / Alliance List and choose Report for ....
- beeing AFK
- Offending other Players
- Botting / Cheating
- Bug abuse
that will Help a lot. There should be a penality List for all. If a Limit gets reached you get a Frontline Bann for 1 Day - 1 Week - 1 Month. Till those Players learn to do something for all the Rewards you get in Frontlines
and cheating in comparison to being AFK) . I would also expect that SE already has in place a "penalty list" as you describe and should be enforcing some penalties, not even necessarily for the reason of rewards but for the impact of their actions on other players.
There's been some debate on whether reporting should be via an "easy" system or not, in the beginning I tended to lean towards the "easy" report, now I tend to lean towards the more painful system in place now, because while it does run the risk that some reports won't be created, it does also prevent some that could be done out of spite, or just in the heat of the moment, or just out of someone who isn't well-informed, and I do believe that this is more likely to happen in PVP.
What if new Frontline Players gets a sign infront of their Name, till they made 100 Matches? After that there will be no mistake anymore that you report the wrong Player or a Newbie who doesn't know what to do.
Someone call the Forum Police! Because I wrote passive aggressively that DT looks not good. Oh how right I was!
Think everyone is going about this the wrong way.
Step one: Make pvp not suck. My recommendation would be to revert to pre-endwalker pvp. Loved that.
That's it. Should really cut down on the afkers if the content is actually good.
That or remove all the achievements and rewards/tomestones from it. That way the only people in there are the ones that want to pvp. Ques might take 72 hours to pop for one match, but hey at least only the truly committed players are there.
Screw pre-endwalker pvp, I'm not going back to being a stun bot just so Frontliners can have their degenerate ranged-spam DRG and no-casttime ranged back. The only thing that I think should return is CC resistence for 10s per type like it used to be. But the rest? Jesus no, stay away with that.Think everyone is going about this the wrong way.
Step one: Make pvp not suck. My recommendation would be to revert to pre-endwalker pvp. Loved that.
That's it. Should really cut down on the afkers if the content is actually good.
That or remove all the achievements and rewards/tomestones from it. That way the only people in there are the ones that want to pvp. Ques might take 72 hours to pop for one match, but hey at least only the truly committed players are there.
That said - you want people to play for their reward? Then use the bloody statistics the game provides to prove people being eligible, example - if you are not participating in fights or obtaining objectives (as in like less than 10% activity time throughout the match) you are considered leeching and don't get any rewards. None of this "afk kick after X", just force people to earn their reward by creating a system that checks if you are doing anything besides WASD and jump, which 100% can.
Except people afked all the time pre-EW PvP so I don't exactly know how this will fix it.Think everyone is going about this the wrong way.
Step one: Make pvp not suck. My recommendation would be to revert to pre-endwalker pvp. Loved that.
That's it. Should really cut down on the afkers if the content is actually good.
That or remove all the achievements and rewards/tomestones from it. That way the only people in there are the ones that want to pvp. Ques might take 72 hours to pop for one match, but hey at least only the truly committed players are there.
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