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  1. #1
    Player
    Edelgarde's Avatar
    Join Date
    Feb 2022
    Posts
    122
    Character
    Edelgard Valentine
    World
    Ravana
    Main Class
    Gunbreaker Lv 100
    "Oh wow, I do no damage and do nothing in large scale fights for my team by not listening to commands, but at least I play the objective because I am smarter than everyone else." Want to know why commanders lose even though they give commands? They will get Frontline matches, where they have 23 people like you on their team who choose not to care and not listen to commands, while not knowing how to do the bare minimum of not pressing buttons. Or you know, they could just be a bad commander, but I'll give them the benefit of the doubt and take their side for this one.

    I think the data center where commanding is the most effective because everyone actually listens is actually Elemental and Mana data center. People actually listen because they understand how important it is to work as a team and sync their burst together to take points and objectives from other teams. Getting kills is really important, and it's a lot more harder to rack up kills if people are not syncing their burst. They will also help you move around the battlefield safely and avoid getting the entire alliance pincered. Their goal is to just get you guys kills and help you avoid dying, because you need battle high (buff that gives you 10-50% damage and healing bonus), that helps you dominate mid to late game, because you're so strong by then with those buffs.

    With the changes to balance of Frontlines where people are just stupidly tanky, you need to co-ordinate those burst to make sure you're racking in a wave of kills instead of relying on luck to get you one measly kill. Now to be fair with you, NA players tend to ignore callouts significantly more than JP players. I believe its just a culture problem, where JP are more obedient and NA players are like "F U, American freedom, we do what we want!" It's the reason why when I play on NA data centers, I don't bother doing callouts for them. No one listens, and because no one listens, if we lose, people just immediately blame us for bad shotcalls even though they have no followed a single instruction! Hahahahahaha! So it's best not to do shotcalls in NA, it's almost pointless. But it's very effective if you do it in JP data centers, because players have a more clearer understanding to the game about battle high, teamwork and co-ordination. And they don't have such a massive ego where they don't mind being told what to do, cause they know they have to work as a team.

    But yeah, this is generally just a culture difference. Shotcalls in NA are just hopeless, because a good majority of the time, no one listens.
    (11)
    Last edited by Edelgarde; 12-02-2022 at 02:48 PM.

  2. #2
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Edelgarde View Post
    It's the reason why when I play on NA data centers, I don't bother doing callouts for them. No one listens, and because no one listens, if we lose, people just immediately blame us for bad shotcalls even though they have no followed a single instruction! Hahahahahaha! So it's best not to do shotcalls in NA, it's almost pointless.
    LMAO basically it happened to me yesterday when I do the callout at Crystal.



    Like what even is a good callout? Linking with map??
    (0)

  3. #3
    Player
    Edelgarde's Avatar
    Join Date
    Feb 2022
    Posts
    122
    Character
    Edelgard Valentine
    World
    Ravana
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Knot_D View Post
    LMAO basically it happened to me yesterday when I do the callout at Crystal.



    Like what even is a good callout? Linking with map??
    Linking with maps are not good callouts. They're not even helpful and people on console cannot take the time to look at the coordinates.

    Good callouts are successfully guiding the entire alliance in a safe route to avoid them getting pincered or ambushed, while being able to do good timing on full assault burst on enemies, while knowing when to retreat.

    edit: Gserpent's case is he ignores any callouts and gets himself killed, losing more points for the team and never ever helping full assault burst, thus doing nothing for his team to secure kills. Commanders who have no one following their order are useless, but commanders are great to have when people choose to listen.
    (3)
    Last edited by Edelgarde; 12-02-2022 at 04:16 PM.

  4. #4
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Edelgarde View Post
    Linking with maps are not good callouts. They're not even helpful and people on console cannot take the time to look at the coordinates.

    Good callouts are successfully guiding the entire alliance in a safe route to avoid them getting pincered or ambushed, while being able to do good timing on full assault burst on enemies, while knowing when to retreat.
    Yeah I know, and you're right. That's why I tried to question these people what even is a good callout for them
    (0)

  5. #5
    Player
    tsuchii's Avatar
    Join Date
    Apr 2022
    Posts
    481
    Character
    Easley Lighthalzen
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    No. I tried it a few time and no one really listens. It's a waste. 1/3 chance, roll the dice. That's frontline.
    (0)