You should be healing only when healers are dead, unless you're using Intervention to help someone survive a lethal mechanic. Clemency is a DPS loss and should be avoided as long as a healer is alive. Healers have 90% of their toolkit designed to heal in cheaper and less-DPS expensive cost than a PLD does. You healing makes most of their toolkit rendered useless and turn their gameplay back to a level 4 job where all they do is press the damage button. I think most people hate Satasha level gameplay at level 90, and healers are not an exception to this (things have gotten pretty bad as of late for the healer role in general since tanks can just keep themselves alive without a healer once gear ilvl increases, making most of the healer gameplay so utterly boring at times once you are get accustomed to healing efficiently).



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