
Originally Posted by
Shurrikhan
What you're describing are the interactions around Holy Power, which have been the case since Holy Power was introduced to the class, not just since Legion. Legion merely traded a previously class-wide CD reset for Art of War (Exorcism) for a spec-specific one (Blade of Justice) while slightly amping Auras in place of Seals. I greatly preferred WoD Retribution, but it wasn't particularly more complex than Legion Ret, especially in PvE.
Ret centers around min-maxing spans of opportunity through minimizing waste uptime vs. performance while retaining later sync with macrorotational elements (Execution Sentence, Crusade, Seraphim, Holy Avenger, etc. -- all more numerous than before). It caps resources quickly, and gambles often but deliberately. Learn to min-max it, rather than sticking to just the Icyveins barebones, and you'll find it's far from "basic of basic," unless nearly every XIV job would fall even lower. Otherwise, you may as well say that BLM is skill-less and offers zero nuance.
What's fun about these two examples, moreover, is that both play more complexly for having removed that button. On Protection Warrior, it obliges one to track their auto-attack timer and to calculate the risk of wasting a Shield Slam reset by hitting another GCD just before an AA goes off. On Havoc Demon Hunter, it obliges offensive mobility usage that then frequently requires knowing to where the mob will be moved next and when the next mechanic would actually require its raw mobility (and from outside of enemy hitbox, without damage, to reach, or available from within it), both of which have a hell of a lot more cognitive load than an actual pure filler attack like Demon Bite or Devastate (and which Crusader Strike, as a CD with multiple available procs, is not).