Results 1 to 10 of 48

Hybrid View

  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,501
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Yes and I want to explain why.

    PLD's Sheltron used to only block physical attacks. People were unhappy with this, so it was changed to block magic as well. Now it is effectively like Rampart. Homogenized.

    WAR's Raw Intuition used to parry and only affect physical attacks and crit from behind. People used Awareness to nullify the crits, removing the penalty and with the PLD change, they made Raw Intuition like Rampart. Homogenized.

    Let's imagine that Dark Mind is changed to mitigate physical attacks as well. It becomes Rampart. Homogenized.

    We will be getting indicators to tell us which attacks are magic and which are physical soon. In some cases these indicators will be wrong but they should be right for most of them.

    I've found Dark Mind very useful against magic attacks. That extra mitigation goes a long way. I find DRK to be the most strong on mitigation of any tank but that is obviously at the expense of self-heals.
    Sheltron and Raw Intuition are also baby versions of stronger skills they level up into.


    Dark Mind doesn't really fit into that category. And while it is a really strong skill, the further we get away from the level you unlock it, the more questionable its existance becomes.
    As it stands, its a lv 45 skill that you probably wont even use until lv 90. IMO DRK really needs some baby form of TBN unlocked in the 40s or something.
    (2)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,363
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Oizen View Post
    As it stands, its a lv 45 skill that you probably wont even use until lv 90. IMO DRK really needs some baby form of TBN unlocked in the 40s or something.
    We don't really need extra mitigation then. We already have a lot more at that level than we used to.

    We didn't used to have Reprisal and our combos only reduced specific types of damage on a single target after we got our full combo. We didn't have Arm's Length to slow them down at that level. Shadow Wall's cooldown was reduced in a Shadowbringers patch. We can stun and there is Souleater which does actually heal you.

    Most of the content up until the start of Stormblood doesn't really hurt that much, at least not anymore because SE didn't used to item level sync dungeons very much.

    Maybe I am bias, because I use raid food in dungeons which doesn't sync properly.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown: