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  1. #1
    Player
    LeonKeyh's Avatar
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    May 2020
    Location
    Gridania
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    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by dspguy View Post
    While I might agree that I prefer wall-to-wall pulls and killing 2-3 sets of mobs vs just 1... if I'm going to exhibit the attitude you have, I would just go play a console game where I can control the other NPCs.

    Other players aren't NPCs. If someone wants every dungeon to be played a certain way, every time, then go play a solo console game.
    I guarantee that the single pulling tank is the one that you should be saying this to. They're the ones trying to control the speed in which the other people go through the dungeon.
    (3)

  2. #2
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by LeonKeyh View Post
    I guarantee that the single pulling tank is the one that you should be saying this to. They're the ones trying to control the speed in which the other people go through the dungeon.
    Quote Originally Posted by Harriks View Post
    That's just false
    They're literally just two speeds. Going slow is not somehow an inherent or tacit state any more than going fast is.

    If I, as a single member not in accord with the majority opinion, pull another group and expect everyone else to continue doing their jobs, I am trying to control the speed in which other people go through the dungeon.

    If I, as a single member not in accord with the majority opinion, pull only one group and harass anyone who attempts to pull more, I am trying to control the speed in which other people go through the dungeon.

    What matters is whether the group wants faintly less stress per pull and to take twice as long, or wants slightly greater stress per pull and to take half as long. One's role is irrelevant to whether or not they are controlling that pace.
    If a tank, without any communication, pulls only one group at a time, they are not only trying to control the speed of the group -- they are doing so. If they then communicate that they expect no one to pull extra (despite their never dipping below 70% HP), they are not only controlling that pace but also trying to deny any others' agency in regard to that pace, just as a person pulling ahead despite the 3 people asking them not to would be.
    (1)

  3. #3
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by LeonKeyh View Post
    I guarantee that the single pulling tank is the one that you should be saying this to. They're the ones trying to control the speed in which the other people go through the dungeon.
    Isn't that the entire crux of the conversation? We are playing an MMO. Other players aren't robots.

    "Hey, I'm playing an MMO. I want this other player to do what I say and sell me their Alkonost Whistle for 1 gil. Oh they aren't? Crappy player. "
    "Hey, I'm playing an MMO. I want this other player to do what I say and relinquish their house so I can buy it. Oh they aren't? Crappy player."
    "Hey, I'm playing an MMO. I want this other player to play the game the way I dictate it. Oh they aren't? Crappy player."

    Just saying. It is a ridiculous argument. Best part is...

    If people want to pull over the tank, go right ahead. Certain tanks can probably pull a single group and kill it solo while the group runs on ahead and gets slaughtered.

    People having issues with how the tank are pulling should take advice that they've likely given to other players about other aspects of the game:

    - don't want to deal with the cutscenes in MSQ roulette? Leave.
    - don't like how some player is using quartermaster/master loot? Leave.
    - don't like how the tank is pulling? Leave.
    (0)
    Last edited by dspguy; 11-29-2022 at 08:49 AM.

  4. #4
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,856
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    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by dspguy View Post
    If people want to pull over the tank, go right ahead. Certain tanks can probably pull a single group and kill it solo while the group runs on ahead and gets slaughtered.
    Or, you know, they go on to 3-man the full-pulls at still greater speed than working around the tank's insistence on single-pulls? That is the more frequent outcome when the tank is the 1 opposite the remaining 3, after all...
    (2)

  5. #5
    Player
    dspguy's Avatar
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    Aug 2013
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    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Or, you know, they go on to 3-man the full-pulls at still greater speed than working around the tank's insistence on single-pulls? That is the more frequent outcome when the tank is the 1 opposite the remaining 3, after all...
    Maybe they could. So problem solved. Why is this thread even at 130 posts? Clear it without the tank then.
    (0)

  6. #6
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Or, you know, they go on to 3-man the full-pulls at still greater speed than working around the tank's insistence on single-pulls? That is the more frequent outcome when the tank is the 1 opposite the remaining 3, after all...
    Somehow I feel like that doesn't happen at all in dungeons past level 50 if it's a group formed entirely through random matchmaking. DPS doesn't have the mitigation from gear needed to handle more than one pack at a time and the tankbusters on some bosses are going to be a problem once you get past the trash.

    Probably it would work if its 3 savage raiders queueing together and the healer is SCH. The average player just doesn't have the skill level needed to pull it off in higher level dungeons and it's generally the average (or below player) you're running across in roulettes.
    (0)

  7. #7
    Player
    Shurrikhan's Avatar
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    12,856
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    Tani Shirai
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    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jojoya View Post
    Somehow I feel like that doesn't happen at all in dungeons past level 50 if it's a group formed entirely through random matchmaking.
    Maybe it's just the time of nights, but... hasn't been that uncommon here. I've had a quite a few competent 3-man runs, be that a lack of heals or tank. Those were when most players were nearing or hitting the ilvl caps for said dungeons, true, but it came down mostly to who opened, use of sprint if we had a phys. ranged, and dropping some AoE damage in favor of ST so that the lower geared dps could pull off the higher-geared one as the first's mitigation CDs depletes.

    Such was also common for speedrun leveling back in ARR, oddly enough, but it doesn't seem like it'd been completely forgotten / unable to be picked back up.
    (1)

  8. #8
    Player
    Jojoya's Avatar
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    Feb 2018
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    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Such was also common for speedrun leveling back in ARR, oddly enough, but it doesn't seem like it'd been completely forgotten / unable to be picked back up.
    I can see the ARR dungeons happening without a tank's help (why I had said past level 50). And going in intentionally to do a 3 man run is very different from working with a party created through random matchmaking. If you're doing it intentionally, you're generally doing it with other players that you know and trust, who already know the dungeon thoroughly and are prepared for what needs to be done.
    (0)

  9. #9
    Player
    Shurrikhan's Avatar
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    Tani Shirai
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    Cactuar
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    Monk Lv 100
    Quote Originally Posted by Jojoya View Post
    I can see the ARR dungeons happening without a tank's help (why I had said past level 50). And going in intentionally to do a 3 man run is very different from working with a party created through random matchmaking. If you're doing it intentionally, you're generally doing it with other players that you know and trust, who already know the dungeon thoroughly and are prepared for what needs to be done.
    I said nothing about going in as a 3-man. Every one of those times was with a healer who went afk for 5+ minutes at a time, catching up a boss or more later, or a tank who attempted to hold a run hostage to their pace (which would sometimes even include reading the lore tidbits despite this having been after the inclusion of Exploration Mode).

    I mentioned ARR speed-leveling via dungeons because at the time, non-traditional compositions were typically faster and tank enmity margins weren't so bloated, causing people to be more willing and ready to make use of HP bars beyond just the tank's.
    (0)

  10. #10
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
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    2,939
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by dspguy View Post
    Why is this thread even at 130 posts?
    Oh thats easy. Tell someone(or a group of people) with an ego problem that they HAVE an ego problem, and they go into ego defense mode. Apparently for 130+ posts.

    Quote Originally Posted by Jojoya View Post
    I can see the ARR dungeons happening without a tank's help (why I had said past level 50).
    Ive been in dozens(hundreds?) of parties over the years where either the tank or healer had connection issues. Your roulette suddenly becomes a 3 man. If the party isnt confident, sure you can sit there for 5+ mins doing nothing hoping they return. If the tank is good? You shouldnt need a healer, just go. Is the healer good? Then you do not need a tank for really any dungeon. A tank doesnt make a dungeon run possible, they make it efficient. And of course, if the person who disco'd was a DPS, you dont really even notice. The fights just go a bit slower. Source: I have personally done this in every dungeon through the end of Shadowbringers, and some of the Endwalker dungeons too.
    (1)