Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 46
  1. #31
    Player
    panni2000's Avatar
    Join Date
    Nov 2022
    Location
    Ul'dah
    Posts
    9
    Character
    Emilia Saber
    World
    Raiden
    Main Class
    Monk Lv 90
    we both know that this is bs.
    (0)

  2. #32
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,114
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by Elfidan View Post
    Five random people vs five random people is cool until you expect a reasonable level of competition.
    And this here is the reason why I can't be bothered with ranked. Good night.
    (2)

  3. #33
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Towa-Musa View Post
    yeah its just another *push the cart* mode, when are we gonna get a CTF mode?
    The absence of one of the most basic PvP modes across... almost any PvP game I've ever played has always struck me as odd. Hell, I've even seen games with demented versions where there's more than two teams, so it's not like "well they were focused on frontlines..." is an excuse. Why'd they make another version of Conquest with Onsal Hakair, anyway? We already had it in Seal Rock.
    (1)

  4. #34
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Gserpent View Post
    The absence of one of the most basic PvP modes across... almost any PvP game I've ever played has always struck me as odd. Hell, I've even seen games with demented versions where there's more than two teams, so it's not like "well they were focused on frontlines..." is an excuse. Why'd they make another version of Conquest with Onsal Hakair, anyway? We already had it in Seal Rock.
    yeah, they have like 3 or 4 king of the hill modes and one push the card mode.... then we got poor rival wings that is ignored because 'nobody plays it', alot of these issues we have now could be fixed with rather simple tweeks.
    (1)

  5. #35
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,461
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by panni2000 View Post
    we both know that this is bs.
    What is bullshit?
    (0)

  6. #36
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Towa-Musa View Post
    yeah its just another *push the cart* mode, when are we gonna get a CTF mode?
    I don't think you want to see a CTF mode in this game... Imagine this scenario -- You get stunned just before the flag and immediately hit purify only to be stunned again before resilience kicks in. Then your teammate, with the absolute gigabrain play, aetherial manipulates to grab the flag in your place since the warrior on the other team couldnt get to the flag faster.

    But wait! On YOUR screen, your BLM teammate was at the flag first, but on the enemy WAR's monitor screen, HE was there first, and so even though it looked like the enemy WAR was too far away to grab the flag on your screen, on his screen he already grabbed it and is on his way out. xD

    Tl;dr CTF would be dead on arrival until we get updated netcode or servers or new whatever the hell this game's network problems are.
    (2)

  7. #37
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Sinstrel View Post
    I don't think you want to see a CTF mode in this game... Imagine this scenario -- You get stunned just before the flag and immediately hit purify only to be stunned again before resilience kicks in. Then your teammate, with the absolute gigabrain play, aetherial manipulates to grab the flag in your place since the warrior on the other team couldnt get to the flag faster.

    But wait! On YOUR screen, your BLM teammate was at the flag first, but on the enemy WAR's monitor screen, HE was there first, and so even though it looked like the enemy WAR was too far away to grab the flag on your screen, on his screen he already grabbed it and is on his way out. xD

    Tl;dr CTF would be dead on arrival until we get updated netcode or servers or new whatever the hell this game's network problems are.
    fair point....
    (0)

  8. #38
    Player
    Solonuke's Avatar
    Join Date
    Oct 2011
    Posts
    39
    Character
    Solo Kahulo
    World
    Famfrit
    Main Class
    Thaumaturge Lv 51
    The queue times are really fast when you are gold or lower. The second you hit platinum the queue dries up. Once you do get a match it's typically with the same people shuffled around.

    I start to wonder if there are too many ranks. It's impossible to do ranked CC at higher levels if there's no one to play with.
    (1)

  9. #39
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Sinstrel View Post
    I don't think you want to see a CTF mode in this game... Imagine this scenario -- You get stunned just before the flag and immediately hit purify only to be stunned again before resilience kicks in. Then your teammate, with the absolute gigabrain play, aetherial manipulates to grab the flag in your place since the warrior on the other team couldnt get to the flag faster.

    But wait! On YOUR screen, your BLM teammate was at the flag first, but on the enemy WAR's monitor screen, HE was there first, and so even though it looked like the enemy WAR was too far away to grab the flag on your screen, on his screen he already grabbed it and is on his way out. xD

    Tl;dr CTF would be dead on arrival until we get updated netcode or servers or new whatever the hell this game's network problems are.
    I was thinking more Team Fortress style CTF than traditional CTF. Where you don't need the flag at your base to capture their flag, and when the flag is dropped it sits in place for 60 sec before returning to base automatically unless an enemy player picks it up again.

    I don't think I'd want a CTF mode with more than 8-10 players per team though, that's for sure.
    (0)

  10. #40
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    They could honestly get rid of ranks and top 100, and instead exchange these two aspects with just crystal credit and a top 1%.

    Start everyone off at 0 crystal credit and match games based on total crystal credit per team. Each team matched will have similar total crystal credit, whether that is both teams with 5 players at 100 credit each for a total of 500, or one team with a a player at 200 credit and one with 0 for a total of 500. Sure there will be the chance you get a 500 credit player on a team full of 0's but this would likely only happen near the beginning of the season as the talent starts to clear the horizon.

    Display the top 1% leaderboard at the end of the season. This would be incentive to keep playing because you don't know what the 1% crystal credit cutoff will be until the end. Otherwise we will continue to have the mentality of "my rank is safe and secure, no more queuing for me I'm done."
    (2)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast

Tags for this Thread