Yeah, currently, the light melee (as opposed to heavy melee) seem to be getting the shaft or are just one-fight-wonders.

Would be nice to see singular, larger, and more durable trash mobs that can't be AoEed down easily or packs that are simply heavily resistant to magic. Maybe tone down on the self-AoEs and the huge cleave radi that the bosses seem to come standard-packed with

Maybe have that resistance (on either trash or bosses) removed (temporarily or for the whole duration of the fight) via incapacitations to Special (Rear) or their Left Arm (Maim and Heavy Thrust respectively), require a lot of dispelling via comboed Demolish, or maybe 2-3 of those (all of which I prefer to call a "Can-Opener" scenario).