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  1. #41
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Claustrum View Post
    Look, are you really this stupid, or are you just trolling? I've spent this whole thread describing a problem where people know how the scoring works, and they're playing to that system instead of actually trying to win the game they're currently playing.

    People decide a match is a lost cause and just afk instead of trying to win the actual game.
    this is true.
    (2)

  2. #42
    Player
    KenaiChoppa's Avatar
    Join Date
    Aug 2022
    Posts
    51
    Character
    Kenai Phoenix
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    You guys realize PvP is a TEAM based game, right? ofc you are gonna lose if your team does poorly, cant win a 1v5 or a frontline when you team just spread out in the map and ignore the objectives. It is like basic gaming.

    What i do think they should add is allowing players to queue with friends, that way you can avoid players that doesnt have a clue/doesnt care about the game.
    (1)

  3. #43
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by KenaiChoppa View Post
    You guys realize PvP is a TEAM based game, right? ofc you are gonna lose if your team does poorly, cant win a 1v5 or a frontline when you team just spread out in the map and ignore the objectives. It is like basic gaming.

    What i do think they should add is allowing players to queue with friends, that way you can avoid players that doesnt have a clue/doesnt care about the game.
    Yes we know, but did you also know that you cannot make effective callouts in ranked?

    that aside i think there needs to be a black list that makes it to where you don't get matched with ppl you don't wanna play with.
    (2)

  4. #44
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Only put as much effort into each match as the devs put into designing the pvp.

    Which is to mean none.
    (3)

  5. #45
    Player
    DioK's Avatar
    Join Date
    Jan 2017
    Location
    Gridania
    Posts
    54
    Character
    Dio Kusanagi
    World
    Ultros
    Main Class
    Bard Lv 100
    I play PvP in FFXIV for the thrill of the fight, competitive play, and the self-satisfaction that I get from playing well and doing my best, for which there are several metrics that I can easily look at: how many kills did I get, how much damage did I do, how well did I play to the objective given my class (I primarily play bard, btw). Then I ask myself some critical questions: what did I do wrong? what can I do better? how did that other guy kill me so easily (don't assume cause they cheated as the first answer)? when fighting class X, what sorts of things do I need to be looking for? In addition, I put in time pounding the dummy in Wolf's Den to practice my rotation and figure out ways I can better burst on whichever class I'm playing (which, as I said, is primarily bard, but I occasionally play dancer or machinist). The self-edification I get from this is reward in itself because I feel that it builds me, personally, as a person and as a player. I don't need to be constantly handed some trinket of instant-gratification to feel rewarded; that just leads to addictive Pavlovian style playing. I can reward myself with the feel of self-satisfaction I get from having fun playing with others, enjoying the fight, and knowing that I did my best, win or lose.
    (3)
    The Savage Bunny.

  6. #46
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Honestly it would be fun to have some rewards not tied to the necessity to be in the winning team.. like achis for most dmg, most kills, most heals.. etc..
    And before you start saying things like: "but then ppl will not focus on winning", i mean.. it is already like this..

    I am often top kills (0 deaths) even if i am on 3rd place
    (0)

  7. #47
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by DioK View Post
    I play PvP in FFXIV for the thrill of the fight, competitive play, and the self-satisfaction that I get from playing well and doing my best, for which there are several metrics that I can easily look at: how many kills did I get, how much damage did I do, how well did I play to the objective given my class (I primarily play bard, btw). Then I ask myself some critical questions: what did I do wrong? what can I do better? how did that other guy kill me so easily (don't assume cause they cheated as the first answer)? when fighting class X, what sorts of things do I need to be looking for? In addition, I put in time pounding the dummy in Wolf's Den to practice my rotation and figure out ways I can better burst on whichever class I'm playing (which, as I said, is primarily bard, but I occasionally play dancer or machinist). The self-edification I get from this is reward in itself because I feel that it builds me, personally, as a person and as a player. I don't need to be constantly handed some trinket of instant-gratification to feel rewarded; that just leads to addictive Pavlovian style playing. I can reward myself with the feel of self-satisfaction I get from having fun playing with others, enjoying the fight, and knowing that I did my best, win or lose.
    I mean, you can enjoy your win or lose challenge in a dead queue then.
    (2)

  8. #48
    Player
    DioK's Avatar
    Join Date
    Jan 2017
    Location
    Gridania
    Posts
    54
    Character
    Dio Kusanagi
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Azuri View Post
    I mean, you can enjoy your win or lose challenge in a dead queue then.
    Queues haven't been dead at all on Primal, as far as I've seen.
    (0)
    The Savage Bunny.

  9. #49
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    If you need instant gratification, or you play because you know that you will get exclusive rewards , that's fine. I also understand your point, some people will agree with you and if they can't exchange Trophy Crystals (for example), or the ranking system doesn't change, they may give up entirely.

    I agree more with DioK in the sense that I want to have a well-designed experience - good PVP balance, well-designed maps, and I want to challenge myself and improve on whatever job I'm on. That's what I find fun and rewarding, the rest is far less important.
    (0)

  10. #50
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Even games with bad battlepasses have longer lasting and more content than PvP here. You get what? 2 or 3 items in a Series that spans 2 Seasons and almost all of the rewards are worthless Trophy Crystals.

    Ranked queue is dead for a reason and even Casual queue is starting to get longer during prime time.
    (3)

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