Last time I ever messed around with crowd control in PvE was in ARR era. A few instances stand out to me such as Stone Vigil and 2.1 Pharos Sirius.



Last time I ever messed around with crowd control in PvE was in ARR era. A few instances stand out to me such as Stone Vigil and 2.1 Pharos Sirius.
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when i was leveling Blm in The old Praetorium i used it always in the big pull so the tanks could get through the orb as well, unless when some of the tanks really wanted to die and used aoe after i put the whole group to sleep. so it worked like 2 of the 7 run per week
Last edited by Fayt1203; 11-25-2022 at 08:26 PM.
The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.
No. It's a legacy system that remains in the game. It's too stressful o3oWorking my way through the Shadowbringers healer quests a couple of days ago, and it asked that I put a mob to sleep.
Made me realise I didn't even have it on my hotbar.
I have yet to encounter a situation in FF14 where I have had to put a mob to sleep. Over MMOs, sure. But are there that many situations in this game where crowd control is important?
Casting Holy seems to be a much better way of stopping mobs cause damage since sleep is broken by the rampant AOE anyway,



In Eureka, after you beat the first bosses in the Baldeson Arsenal there are Centaurs that cast Berzerk and they can only be interrupted by sleep.




With the very far, and very between cases of needing to use Sleep to complete a quest or something, there are zero situations in the game where sleeping a mob is better than just killing it, or avoiding it. I still have this skill on my WHM hotbar since it was originally a WHM exclusive skill. I guess nostalgia is a better reason to keep it than it having any usefulness.Working my way through the Shadowbringers healer quests a couple of days ago, and it asked that I put a mob to sleep.
Made me realise I didn't even have it on my hotbar.
I have yet to encounter a situation in FF14 where I have had to put a mob to sleep. Over MMOs, sure. But are there that many situations in this game where crowd control is important?
Casting Holy seems to be a much better way of stopping mobs cause damage since sleep is broken by the rampant AOE anyway,
I only permanently put mobs to sleep.
i use it here and there to safe the group if a tank dies through thrash.... sadly it rarely ever works because the other partymembers wake them up again... they always find a way even if the enemies are too far apart for aoe attacks
There are situational uses, Eureka, Rare mobs in Bozja, I think deep dungeons(?). But personally I've never used it.



Rarely but I do try and use it when I'm on a caster and a pull is going south or it went south and I'm trying to recover. Otherwise it use sleep or repose on things when I'm soloing and have taken on more than I can handle. I remember when it was a common tactic to sleep the 2nd boss of Brayflox when the add came out and then focus the add down. Unfortunately you can't rely on others to not to continue to aoe crap or put on a dot of some kind after you've slept something while trying to save someone's bacon. I think the last time I did I got yelled at by the person whose bacon I was trying to save. Either that or by someone who wasn't paying attention that things had gone south. Then the devs started to put in mobs and other things that were sleep immune and slowly took out any form of CC.



Yeah I'd do that to mostly for myself. Only to get some aoe happy person to wake them up and die while being interrupted trying to use the transporter about 50 times.when i was leveling Blm in The old Praetorium i used it always in the big pull so the tanks could get through the orb as well, unless when some of the tanks really wanted to die and used aoe after i put the whole group to sleep. so it worked like 2 of the 7 run per week
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