Quote Originally Posted by kaynide View Post
There was a time when more tactical play was a thing..like, 3.0 era. Certain dungeons even possibilities of larger packs/careful pulling like Aurum Vale. Sleep was a valid tactic, especially if the dps didn’t have AoE yet. Or when single target damage was generally better than AoE. Or sleeping boss adds (like the scorpion adds at the end of Toto-Rak)

Of course, this was also an era of Stoneskin and Protect, so parties had a variety of options to mitigate damage. It was good times to me, but it is what it is.
ARR & HW classic servers when?