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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,151
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rongway View Post
    ...
    So lock-on is when you have the extra "rotating circle" mark over the target marker?

    Either it works differently on controller or there's something more to it in the settings, because I can definitely lock onto an enemy and run into their target ring unobstructed.
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  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,194
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iscah View Post
    So lock-on is when you have the extra "rotating circle" mark over the target marker?

    Either it works differently on controller or there's something more to it in the settings, because I can definitely lock onto an enemy and run into their target ring unobstructed.
    No, the circular arrows are the auto attack indicator. The lockon indicator is a diamond-dot on the target's model:
    (0)
    Error 3102 Club, Order of the 52nd Hour

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,151
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rongway View Post
    No, the circular arrows are the auto attack indicator. The lockon indicator is a diamond-dot on the target's model:
    I don't think I can do that on controller. What's the benefit of it?

    All that happens when I activate auto-attack or do an auto-attack-triggering skill is that it gets the auto-attack marker.
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  4. #4
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,194
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iscah View Post
    I don't think I can do that on controller. What's the benefit of it?

    All that happens when I activate auto-attack or do an auto-attack-triggering skill is that it gets the auto-attack marker.
    I think on controller it's neutral left stick click or something. Lock-on was originally primarily intended for physical jobs that needed to maintain target facing for auto attacks, parries, and blocks. While locked on you continually face the target and your left and right movements will sweep you around the target in an arc. However, since auto attacks, parries, and blocks no longer require target facing as long as you are not Bound, there is no real benefit to locking on anymore in most circumstances and it comes with the very large downside of being forced to backpedal while locked on.

    It has some niche usefulness in aiming cone or line actions that do not auto facetarget. For example, to turn RPR's Egress action into a true backstep that teleports you away from your target, you might use the following macro:
    Code:
    /lockon on
    /facetarget        //might not be necessary; I included it in my macro just to be extra sure
    /ac "Hell's Egress"
    /lockon off
    /micon "Hell's Egress"
    That way even when you are running left or right you can Egress away from the boss. The PLD wings can be auto-aimed at the party with a similar macro, assuming you are lined up between the boss and the party; this is slightly faster and more reliable than getting into position and manually adjusting your facing.
    (0)
    Last edited by Rongway; 11-24-2022 at 02:13 PM.
    Error 3102 Club, Order of the 52nd Hour