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  1. #1
    Player
    Katt_Felista's Avatar
    Join Date
    Oct 2013
    Location
    Rent Free in many heads.
    Posts
    219
    Character
    Katt Felista
    World
    Ragnarok
    Main Class
    Gladiator Lv 50

    Hello, any plans to add more interoperability with Fashion accessories ?

    We got a nice update allowing for more animations / emotes to be played with them, nice, but... By interoperability, i mean, allow them to be used while riding a mount (sunglasses while riding motorcycles would be neat) or why not, even in combat (maybe just in pve, should there be restrictions for pvp or savage, as it would make for some weird visibility cluttering with wings / umbrellas, probably)
    (0)

  2. #2
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Katt_Felista View Post
    We got a nice update allowing for more animations / emotes to be played with them, nice, but... By interoperability, i mean, allow them to be used while riding a mount (sunglasses while riding motorcycles would be neat) or why not, even in combat (maybe just in pve, should there be restrictions for pvp or savage, as it would make for some weird visibility cluttering with wings / umbrellas, probably)
    Them being used with mounts is a bit of a hard one. They're using the same code. Basically, the game considers you using fashion accessories the same as you being mounted. It's why you can't even summon a mount while using an acc, it's because the game thinks "well, you're already on a mount, why do you need another one?"

    Same goes for combat. Game sees you "on a mount" and is like "ok but you can't engage in combat while on Noctis's car, soooo...". Even if you're just sporting cute fairy wings and not on an overrated Nomura character's hipster limo.

    The issue is really how it got coded and what bit of the code they repurposed to do this. They'd need to rework the feature away from the mount system for further actions to work.
    (1)

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