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  1. #1
    Player
    Nepentha's Avatar
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    Sep 2016
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    542
    Character
    Isrun Whitewood
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Pablomaldito View Post
    What exactly is the relationship between people making shell FCs and personals being taken up?

    edit: I just looked at Halicarnassus and as others have mentioned there are tons of houses left. Unless you're going to try to compete for a premium plot in this round, you should be finalizing a house purchase after the end of this lotto entry period.
    There isn't. Not anymore. The issue people have is they clutch pearls at the idea of people creating small FCs to get housing. That somehow this is morally bankrupt. I don't blame people for doing so, in many instances it's actually made it easier for people to acquire housing and they tend to share it with friends and family. Somehow people conflate this with violating the ToS and RMT, which is hilariously untrue on both fronts.

    I don't care if someone gets a house via creating a small FC or lands themselves a personal plot. I celebrate them finally getting the thing they've been wanting.

    Editting this to add: I find it clever and resourceful that people use 'shell' FCs to buy housing. Gives them access to the workshop, and they can even have all their alts in the FC create rooms. In a way personal housing can't.
    (6)
    Last edited by Nepentha; 11-14-2022 at 09:30 PM.
    Quote Originally Posted by Almagnus1 View Post
    Don't you have something better to do with your life?

  2. #2
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,161
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nepentha View Post
    There isn't. Not anymore. The issue people have is they clutch pearls at the idea of people creating small FCs to get housing. That somehow this is morally bankrupt. I don't blame people for doing so, in many instances it's actually made it easier for people to acquire housing and they tend to share it with friends and family. Somehow people conflate this with violating the ToS and RMT, which is hilariously untrue on both fronts.

    I don't care if someone gets a house via creating a small FC or lands themselves a personal plot. I celebrate them finally getting the thing they've been wanting.

    Editting this to add: I find it clever and resourceful that people use 'shell' FCs to buy housing. Gives them access to the workshop, and they can even have all their alts in the FC create rooms. In a way personal housing can't.
    I know quite a few house enthusiasts that make shell FC's to buy up houses on other servers like crazy, and worst part they can't even see for themself as for what they do is bad morale and just not ok in anyway.

    Owner of 1 FC per Account Owner of 1 House per account, and then removal of grandfathering and shell FC's based over what is on accounts, and if some of these FC's is heavy inhabited they can just find another leader of in those FC's and still be member with SIC rights.

    I know there is a few here that may say it is ok to have like 2 personal houses or the likes as well, which is still wrong.

    There would be nothing bad in SE enforcing the TOS as it is, if it end with a couple of people quitting over it then they are not playing the game for Final Fantasy XIV anyway but for a housing simulator, the SIM's and various other apps/programs is better suited for that.
    (1)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Themarvin View Post
    There would be nothing bad in SE enforcing the TOS as it is, if it end with a couple of people quitting over it then they are not playing the game for Final Fantasy XIV anyway but for a housing simulator, the SIM's and various other apps/programs is better suited for that.
    To the best of our knowledge, SE is enforcing the ToS. There are only 2 housing situations addressed by the ToS: any use of RMT for housing sales, and purchasing a house with the intent to resell (whether for real money or gil).

    That's it.

    Ownership of multiple houses isn't against the ToS. It's not even against the limitations listing in the housing guide. Personal house restrictions are per world. FC house restrictions are based around the character who purchased the FC house for the FC. Once that character is no longer in that FC, the player is free to purchase another FC house with that character or any other characters they have on that world.

    It's not enforcement that's the issue. It's the rules themselves. Multiple house ownership might go against the intent of the rules but they do not violate the letter of those rules and it is the letter of the rules that is subject to enforcement.

    If you want change, SE needs to rewrite the rules.
    (3)

  4. #4
    Player
    Nepentha's Avatar
    Join Date
    Sep 2016
    Posts
    542
    Character
    Isrun Whitewood
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Themarvin View Post
    I know quite a few house enthusiasts that make shell FC's to buy up houses on other servers like crazy, and worst part they can't even see for themself as for what they do is bad morale and just not ok in anyway.

    Owner of 1 FC per Account Owner of 1 House per account, and then removal of grandfathering and shell FC's based over what is on accounts, and if some of these FC's is heavy inhabited they can just find another leader of in those FC's and still be member with SIC rights.

    I know there is a few here that may say it is ok to have like 2 personal houses or the likes as well, which is still wrong.

    There would be nothing bad in SE enforcing the TOS as it is, if it end with a couple of people quitting over it then they are not playing the game for Final Fantasy XIV anyway but for a housing simulator, the SIM's and various other apps/programs is better suited for that.
    If only the world worked in the black and white manner you perceive.
    (2)
    Quote Originally Posted by Almagnus1 View Post
    Don't you have something better to do with your life?

  5. #5
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,161
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nepentha View Post
    If only the world worked in the black and white manner you perceive.
    It should in this instance, due to a limited ressource, and it would be the right thing to do, those affected should even be able to understand such, after all this is a videogame, and if housing mean everything, then you clearly are playing the wrong game for it entirely.
    (2)

  6. #6
    Player
    Nepentha's Avatar
    Join Date
    Sep 2016
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    542
    Character
    Isrun Whitewood
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Themarvin View Post
    It should in this instance, due to a limited ressource, and it would be the right thing to do, those affected should even be able to understand such, after all this is a videogame, and if housing mean everything, then you clearly are playing the wrong game for it entirely.
    That's the right thing to you.

    To me the right thing is to fix the system to allow for everyone to get a house. Not take away what people already have.
    (5)
    Quote Originally Posted by Almagnus1 View Post
    Don't you have something better to do with your life?

  7. #7
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    246
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    People don't tend to enjoy constantly being in large groups. They prefer to be in smaller groups with like-minded individuals who have similar interests. They like to truly get to know the others they play with instead of being near anonymous names lost in a sea of other near anonymous names. Occasionally they will join larger groups for special events but otherwise stay within their clique. Sometimes someone new will appear who fits in with the group and will be invited into it.
    That's part of the problem. This particular wrinkle often doesn't just split random jumbles of individuals, it often causes groups of like-minded individuals that might otherwise want to stick together into separate foursomes, in order to maximize access to resources.

    What's worse, it's the more casual/social community that tends to be most affected, because that slice of the playerbase is most likely to particularly value non-combat activities like house decoration, and also crafting (which gets direct benefits from having control of a house, especially a FC house because of the Workshop).

    This also causes people to leave more readily during content lulls than otherwise.

    Say you have 20 people and they break off into fours, you easily get a situation where some people in a group of besties go on break before others, and now instead of a handful of still active people seeing 4/20 or 5/20 in FC and being able to easily do roulettes together, you have everyone seeing 1/4 and depending on outside media to even know if the rest of their buddies are still around. People in dead FCs are much more likely to go on break too these days, especially with demolition being paused more often than not and the queue popping situation being worse than ever during EW lulls.

    Twelve help the poor souls who join in or return during such a lull (which seems at first such a smart thing to do, especially after the seven hells that even trying to log in during content-drop peaks has been this expansion).

    Quote Originally Posted by Nepentha View Post
    And there are /many/ out there, enough that if one group isn't your cuppa, you can find one that is.
    Part of the trouble is that for most, those groups tend to be unstable. Maybe it's the fault of MMO design itself in 2022's social environment (especially with all the distinct roles that need to be filled to put together a group for battle content; there's probably a good reason why so many "modern" MMOs - especially the Korean offerings - dispense with the trinity in favor of a "everyone is DPS" system with simple individual dodge based mechanics)?

    My observation is that large groups that actually stay steady in FFXIV tend to end up being almost exclusively serious raiders (who tend to function - more here than in any other MMO, at that - on a "strictly business" mindset, where personal friendship is even if anything considered a source of trouble).

    Smaller groups almost always, even if you love them to death, devolve to the point where you can't even rely on enough people being around to do roulettes or weeklies, again being delivered to the mercy of the (increasingly long) DF queues. More often than not everyone even mostly gives up on FFXIV altogether and primarily plays solo or the currently trending MP titles ...

    Either way, there tends to be a heavy disintegratory pressure towards the more mellow parts of the playerbase maintaining community, and the FC house situation is not helping

    Right now I'm in a fairly large happy chill FC on my Maduin character, but also FC houses have not yet become available on Dynamis, so we'll see how things hold up once they do.
    (1)

  8. #8
    Player
    Nepentha's Avatar
    Join Date
    Sep 2016
    Posts
    542
    Character
    Isrun Whitewood
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Amarande View Post
    Part of the trouble is that for most, those groups tend to be unstable. Maybe it's the fault of MMO design itself in 2022's social environment (especially with all the distinct roles that need to be filled to put together a group for battle content; there's probably a good reason why so many "modern" MMOs - especially the Korean offerings - dispense with the trinity in favor of a "everyone is DPS" system with simple individual dodge based mechanics)?

    My observation is that large groups that actually stay steady in FFXIV tend to end up being almost exclusively serious raiders (who tend to function - more here than in any other MMO, at that - on a "strictly business" mindset, where personal friendship is even if anything considered a source of trouble).

    Smaller groups almost always, even if you love them to death, devolve to the point where you can't even rely on enough people being around to do roulettes or weeklies, again being delivered to the mercy of the (increasingly long) DF queues. More often than not everyone even mostly gives up on FFXIV altogether and primarily plays solo or the currently trending MP titles ...

    Either way, there tends to be a heavy disintegratory pressure towards the more mellow parts of the playerbase maintaining community, and the FC house situation is not helping

    Right now I'm in a fairly large happy chill FC on my Maduin character, but also FC houses have not yet become available on Dynamis, so we'll see how things hold up once they do.
    Unstable? That's a really weird observation and seems entirely anecdotal. From my own perspective, the various microcosms I hang out in have been around for literal years. People move in and out of them like the tide, but in general they're fairly stable. Most of the people I know have been around for years. Known each other in other games, even, and made the collective jump to FFXIV.

    It may also have to do with the age of the players. My main group are all 30+ in age, most with families and kids and jobs, etc. We're entrenched and comfortable and don't need to be in large FC groups to function and get what we want out of the game. Most of us are in different FCs, different servers. But it doesn't seem to affect gameplay. We just tell each other where to gather for X thing and people inevitably show up for it.

    Methinks you're swimming against the tide, and it's coloring your perceptions.
    (0)
    Quote Originally Posted by Almagnus1 View Post
    Don't you have something better to do with your life?

  9. #9
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Amarande View Post
    That's part of the problem. This particular wrinkle often doesn't just split random jumbles of individuals, it often causes groups of like-minded individuals that might otherwise want to stick together into separate foursomes, in order to maximize access to resources.
    If they end up splitting up, they're not as like-minded as you want to think. And I would be interested in hearing what you feel are those so-important resources that would cause a group to break up.

    Quote Originally Posted by Amarande View Post
    What's worse, it's the more casual/social community that tends to be most affected, because that slice of the playerbase is most likely to particularly value non-combat activities like house decoration, and also crafting (which gets direct benefits from having control of a house, especially a FC house because of the Workshop).
    No one needs to be part of a large group to participate in any of those activities, nor would they receive any greater benefit from those activities by being in a larger group.

    As for the workshop, there's less benefit to having one compared to the past because the solo players operating workshop farms have saturated the market with workshop products. That's not a problem of large groups breaking up into smaller groups. That's a problem of solo players wanting to gil farm and picking workshops as their method.

    Also, player crafting is independent of the workshop and receives no benefit from access to a workshop outside of a tiny number of rare items needed to craft some very niche items.

    Quote Originally Posted by Amarande View Post
    This also causes people to leave more readily during content lulls than otherwise.
    Which is something that YoshiP as the game's Director and Producer actively encourages players to do.

    There are still enough players that don't take a break that returning players or newly leveled players will have others to play with.

    Quote Originally Posted by Amarande View Post
    Say you have 20 people and they break off into fours, you easily get a situation where some people in a group of besties go on break before others, and now instead of a handful of still active people seeing 4/20 or 5/20 in FC and being able to easily do roulettes together, you have everyone seeing 1/4 and depending on outside media to even know if the rest of their buddies are still around. People in dead FCs are much more likely to go on break too these days, especially with demolition being paused more often than not and the queue popping situation being worse than ever during EW lulls.
    If they're not in contact with each other outside of game, they were never "besties" in the first place.

    Not to mention that needing to go outside of your social circle to do group content is a way to make new friends.

    Trying to drag demolition into your social structure argument makes zero sense here, and increased queues during current lulls are always called "the worst ever" by players that quickly forget it was the same in the past lulls.

    Quote Originally Posted by Amarande View Post
    Twelve help the poor souls who join in or return during such a lull (which seems at first such a smart thing to do, especially after the seven hells that even trying to log in during content-drop peaks has been this expansion).
    I guess /eyeroll to this? You're being overly dramatic. There will still be others for returning players or those new to level cap to play with.

    Quote Originally Posted by Amarande View Post
    Part of the trouble is that for most, those groups tend to be unstable.
    My 2 decades of MMO experience has taught that any social group created within a game is unstable. People come and go all the time.

    That is normal. The groups that are most stable tend to be the ones that chat a lot of about common interests both in and outside of game instead of relying on each other to get content done.
    Quote Originally Posted by Amarande View Post
    My observation is that large groups that actually stay steady in FFXIV tend to end up being almost exclusively serious raiders (who tend to function - more here than in any other MMO, at that - on a "strictly business" mindset, where personal friendship is even if anything considered a source of trouble).
    Ha Ha Ha Ha Ha.

    HEE HEE HEE

    Oh I am rolling on the floor at this one.

    You've never been part of serious raiding, have you? Serious raid groups will have just as much turnover and break ups as the casual groups. There absolutely can be just as much if not more drama in a raid group over "business" than there is in a casual social circle over friendship - and the larger the group, the more drama there will be.

    A good part of it is because of a "strictly business" mindset - when one part of the group feels they aren't profiting sufficiently, they leave to find greener pastures. Or the group feels someone isn't pulling their weight, dragging the rest down and so that one gets kicked.

    After all, it's just business.

    Quote Originally Posted by Amarande View Post
    Smaller groups almost always, even if you love them to death, devolve to the point where you can't even rely on enough people being around to do roulettes or weeklies,
    That's not the point of being in a small FC. The small FC is to socialize, not to run content solely with others in the FC. If there aren't enough online or interested in running a roulette, you go to Duty Finder and let matchmaking fill the group. I've done that far more often than I've run with a full FC group. Yet for the most part, the FC membership remains stable over time despite some taking breaks during content lulls.

    Why? Because we don't turn it into a job with a mandatory weekly attendance requirement.


    ****


    Your problem is you have in your mind a specific vision of what you think a FC is supposed to be when that vision doesn't match the reality.

    A FC is a social group, not a "only do content with each other on a strictly business basis" group. The latter is a static, not a FC.

    And none of this has a bearing on the housing situation. The housing situation is a supply problem because of very high individual demand compared to moderately low group demand. Yet the system was designed with group demand in mind and so it constantly falls short.

    As for what happens when FC houses become available on the Dynamis worlds? FCs all get a house with most of the plots left empty for several months.

    Other than Seraph, there were barely enough FCs formed in time for the earliest possible entry to fill the larges, let alone all the mediums. Thinking the smalls will fill up any time soon is laughable.

    There's a good chance some FC larges will remain available for several weeks since most FCs won't have the needed gil for the purchase price, or wants a medium or small instead.
    (4)
    Last edited by Jojoya; 11-25-2022 at 02:59 PM.

  10. #10
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Themarvin View Post
    I know there is a few here that may say it is ok to have like 2 personal houses or the likes as well, which is still wrong.
    Ah Marvin, more than a few, as you are about the only person on the one house per account speil. The vast majority of players (and the rules themselves) are clearly fine with one house per world, and that's far more realistic when we do play on multiple worlds.
    (4)
    やはり、お前は……笑顔が……イイ

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