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  1. #101
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Allegor View Post
    The new landmark only has 2 mammets! they're listening!
    Still 3 too many.
    (5)

  2. #102
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    You mean you choose to let the mammets do it for you, leaving you with nothing you're doing other than manage the sweatshop.

    You don't have to have the mammets tend the cropland or pasture. You can skip access to the rare materials needed to craft the most lucrative items and gather your own materials to make the rest instead of using the Granary.

    Just because SE has given you a sanctioned bot to do some of the game work for you doesn't mean you have to use it if you'd rather have more to do.
    I can make a similar argument for any farming-type like simulator game, let's say Stardew Valley. They also give you a way to automate crops and pasture, yet you have to work for it. The difference is the reward and personal satisfaction you get from playing the game due to its fair share of customization. Yes, they'll be adding stuff in the future, like garden beds and hut customization, but that's every 2 major patches (if I recall correctly). Can't promote the "freedom" like they did in PLL when its initial release shows its limits already.

    My issue with current state Island Sanctuary is the idea you can "forget" about it while it does its thing, and this is where the automation of mammets comes from, it works great for the pasture and crops, however I disagree with how the workshop works, mainly because if you wish to keep getting proper amount of cowries, you have to optimize the entire workshop to maximize gains, and that means checking supply and demand every day. Not so much about "forgetting" and doing your own thing now, is it?

    The sanctuary has its potential, but only time will tell with the future changes how it's gonna be.
    (0)

  3. #103
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,643
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by Rehayem View Post
    the automation of mammets comes from, it works great for the pasture and crops, however I disagree with how the workshop works, mainly because if you wish to keep getting proper amount of cowries, you have to optimize the entire workshop to maximize gains, and that means checking supply and demand every day. Not so much about "forgetting" and doing your own thing now, is it?
    If your goal is to maximize gains in the workshop, as opposed to just earning enough cowries to afford the "for-sale" items, I would agree.

    However, if the goal is to pull in enough cowries to keep the critters and plants tended, as well as to buy those items eventually, the automation works fine -- you only need to collect materials from your exploration teams once a week. You only need to set up the production line once every two weeks. You can go on vacation for a week and still come back to find your critters are not dead, your plants have not withered away, and the resources needed to rake in the cowries to keep it going without you being there are now available.
    (1)

  4. #104
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Yeahhhh I mean I went in with low to no expectations, and can honestly say I had more fun with WoW's mists of Pandaria farm than this one. I don't like the factories or how close they are to the "house" and I also don't like the 50 mammets swarming everywhere and staring at me if I use any of the furniture in said "house"

    Feels more industrial than homey. Seeing my minions loose is neat and my new hairstyle is nice at least.
    Quote Originally Posted by Krokov View Post
    In the live letter today they said you'll be able to place garden furniture in Isand sanctuary in development for 6.4
    Oh good.
    (1)
    Last edited by Avidria; 11-13-2022 at 08:30 AM.
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  5. #105
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Krokov View Post
    In the live letter today they said you'll be able to place garden furniture in Isand sanctuary in development for 6.4
    ...Now, I know it's not going to be instanced housing and that there's quite a fair bit about it that prevents it from being so. That being said? This is for sure a step in the right direction imo.
    (0)

  6. #106
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,917
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Krokov View Post
    In the live letter today they said you'll be able to place garden furniture in Isand sanctuary in development for 6.4
    It's something in the right direction. Hopefully we'll keep getting updates to Islands such as that- to allow even further customization & personalization
    (0)

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