I personally keep my armoury chest pages auto sorted, so that new gear goes to the bottom of the list. From there I go through and desynth/move to inventory to be handed in to GC. Makes it a fair bit easier to find the new stuff and get rid of what I don't need.
I inspect people's gear quite a bit, mostly in dungeons.I think this is what most people forget out here in internet land. This board is full of people dedicated enough to the game and organized enough to be posting here. It is not representative of the game in general.
If you examine someone out in the world you probably won't see: 90, 90, 90, 90, 85, 80, 80, 80, 80, 80...
You're MUCH more likely to see: 27, 58, 90, 73, 12, -, 87, 90, 22, 43... and those people can run out of space, especially for rings, VERY quickly.
I have rarely ever seen mismatched gear beyond the early levels. Most people seem to stick to on-level gear in all slots. The one exception is rings. I think new players get a level 1 ring with an XP boost, and they all wear that.



Most of the armory chest slots have space for 35 items, enough space to hold one item for each of the 31 jobs in the game with four spaces left over. The ring slot is the only one that doesn't quite have enough space, but even then, it has enough for 25 jobs. And that's all assuming none of your jobs share items…
If you find yourself running out of space, remove the items that are no longer being equipped by any of your jobs. They can be stored elsewhere, like the glamour dresser, or simply discarded via your favorite means.
Spoken like someone who only deals with combat classes.
To those fighting or just feeling uncomfortable with the opinions of the more organized out there: It's really not that complicated.
Pay a little attention to your gear as you level up.
Don't level up too many different types of jobs at once.
Little things like this help from running into that overwhelming sense of running out of space.
Level DOH together. Level DOL together. Keep either path separate from the others. If you have crafters at all different levels across different tiers, that's gonna mess you up.
Imagine properly managing your inventory
If you want to level all your jobs without overcrowding your bags, think of it as leveling gear classes (Aiming, Fending, Casting, etc., alongside Gathering and Crafting), not jobs, and probably level only few DoW/DoM sets at a time.
If you're going to level Gathering and Crafting, by all means, do that all together, but stick to just a couple among Fending, Healing, Casting, etc. For the latter, get each job in the armor class to the next poetic tier in whatever order, get that set, get each to the next again.
All but the last poetic set you can dump as soon as all jobs are done with it; any new jobs will start from there anyways, so gear prior to that (80 now, for next expansion's jobs) will be of no use.
Last edited by Shurrikhan; 11-08-2022 at 04:03 PM.




I get it, there's enough space and all that but man inventory management is not fun. GC gear turn in being so outdated is not helping either.
Gotta desynth it all.
That is how I got rid of any old dungeon gear that I outleveled.
The brand-new ring. You get it from doing a run through at the hall of the novice, which is around level 15ish. The ring gives you a 30% bonus up until level 30 but it's only for DoW/DoM.I inspect people's gear quite a bit, mostly in dungeons.
I have rarely ever seen mismatched gear beyond the early levels. Most people seem to stick to on-level gear in all slots. The one exception is rings. I think new players get a level 1 ring with an XP boost, and they all wear that.
having an alt with only a few classes but with a massive level disparity on them, it really can get bad for Armoury Chest space until you're at max level. though I could probably make better use of my retainers on the alt, but that's neither here nor there.
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