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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Miemi View Post
    Now, I don't think there's a perfect solution. But you know what they could do? Remove Ranked queue entirely and relocate those rewards to casual. The first 100 players that complete the Battle pass will receive Crystal, next 200 Diamond, then Plat, and so on. That way everybody has a reason to play, the amount of games you play actually matter towards your "rank" and victories giving slightly more experience would make a difference. Just an idea. It would make the entirety of pvp dead tho, since the Battle Pass lasts way too long and you'd have no reason to play once completed.
    While I can understand the ever-recurring sentiment and fear of win-trading and boosting, I believe it is a little sad that we have to take all these safeguards just to ensure no potential reward can ever go to a few wrong person, resulting in many legit players who won't get anything either.

    That said, your suggested system is essentially just re-inventing the wheel, with the Battle Pass being tied to all three PvP Modes now though. People will math the fun out of matches and which mode is optimal to play rather than learning how to get good at one particular mode with their job of choice / job they think they will perform best with. I'd argue, a worse system.
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  2. #2
    Player
    Miemi's Avatar
    Join Date
    Aug 2021
    Posts
    32
    Character
    Mieiki Kayelinth
    World
    Twintania
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    While I can understand the ever-recurring sentiment and fear of win-trading and boosting, I believe it is a little sad that we have to take all these safeguards just to ensure no potential reward can ever go to a few wrong person, resulting in many legit players who won't get anything either.

    That said, your suggested system is essentially just re-inventing the wheel, with the Battle Pass being tied to all three PvP Modes now though. People will math the fun out of matches and which mode is optimal to play rather than learning how to get good at one particular mode with their job of choice / job they think they will perform best with. I'd argue, a worse system.

    Absolutely, finding a solution that isn't flawed in some way is definitely hard.
    (0)
    Last edited by Miemi; 11-05-2022 at 02:25 AM.