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  1. #1
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    777
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Knot_D View Post
    I don't know what kind of MNK you fight with but they're still pretty tanky and you won't win 1v1 with them... With this buff, they're getting stronger and tankier
    Welcome to Frontlines a mode when you have to fight 48 players on screen and you are never going to duel someone 1vs1 unless you are playing off the objective. Why play as MNK to be tanky when RPR/NIN exists? their ultimate's are more useful than bringing out someone off guard (RPR does it in a AOE and charges it quickly) they deal more damage, can secure kills, NIN can stun you from range, DRG can play as a "range job" and Reaper its literally unkilleable if you rotate your CD'S properly.

    Before the PVP DEF% patch, MNK were extremely dangerous because no matter what job you are they could 1 shot you with max BH with no effort.
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    Last edited by AnnRam; 11-01-2022 at 11:51 AM.

  2. #2
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by AnnRam View Post
    Welcome to Frontlines a mode when you have to fight 48 players on screen and you are never going to duel someone 1vs1 unless you are playing off the objective. Why play as MNK to be tanky when RPR/NIN exists? their ultimate's are more useful than bringing out someone off guard (RPR does it in a AOE and charges it quickly) they deal more damage, can secure kills, NIN can stun you from range, DRG can play as a "range job" and Reaper its literally unkilleable if you rotate your CD'S properly.

    Before the PVP DEF% patch, MNK were extremely dangerous because no matter what job you are they could 1 shot you with max BH with no effort.
    I do play Frontline daily as well and I play all jobs. MNK is about picking target to push your target to your group and defeat them. Earth Reply can give you full heal and >15k AoE damage to melees and tanks, even bigger on ranged. Gap closer gives good mitigation and has 3 charges that you can gap closer to your team and there's no way you die in pack easily.

    I don't doubt NIN/RPR are tanky but IMO RPR has the weakest damage over all melees.
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