Results 1 to 10 of 262

Hybrid View

  1. #1
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    It's in their best interest to delay the rate at which players acquire the best gear possible, so that they can have more time to come out with new content.

    If everyone could completely Savage and gear up all their jobs in just a month, then they'd be hard-pressed to release new Savage content faster, because those players would end up "bored" and possibly unsubscribe.

    By making it so that raiders have to spend almost half a year gearing up a couple of their main characters, the company can enjoy the benefits of having their playerbase subscribed to the game. And that way, they don't have to rush out with the next content, giving them more time to work on other games, for example.

    As for job flexibility and creativity... I'm sorry to say, but this is FFXIV. Your Warrior is and will play exactly the same as every other Warrior. This isn't Guild Wars 2, where you can choose your skills, weapons, and play around with masteries to completely turn your playstyle around. This isn't World of Warcraft, where the mage class can actually have 3 different playstyles (Fire, Ice, Arcane). No, this is Final Fantasy XIV. This is the game you chose to play.

    Now pipe down and go hang out in Limsa until the next raid reset, so you can have A CHANCE to win a new piece of gear.
    (0)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,685
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BluexBird View Post
    It's in their best interest to delay the rate at which players acquire the best gear possible, so that they can have more time to come out with new content.

    If everyone could completely Savage and gear up all their jobs in just a month, then they'd be hard-pressed to release new Savage content faster, because those players would end up "bored" and possibly unsubscribe.

    By making it so that raiders have to spend almost half a year gearing up a couple of their main characters, the company can enjoy the benefits of having their playerbase subscribed to the game. And that way, they don't have to rush out with the next content, giving them more time to work on other games, for example.
    Except this hasn't been working. PF slowly dies off as the months drag on. Which is fine for those of us who cleared prior and are gearing maybe our second or even third job. It's still frustrating but at least we're done. For the others still progging or even attempting to get in the tier, they have a substantially smaller pool to work with. A lot of people simply lose interest playing when after two months they've barely gotten anything for one job much less two.

    Speaking as someone who simply likes doing Savage PF. I'm not going to play a i610 job in week 10. So I'll either stick to the few jobs I've managed to get a lot of gear for or simply play a different game entirely. The fact Sfia has garnered 400 likes should highlight just how immensely unpopular the current gear progression is.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


Tags for this Thread