Quote Originally Posted by Oizen View Post
Well, the Island was advertised as "Your own personal Island for relaxing and easy content"
What we got was "Tataru's Mammet sweatshop where you have to manage it for her"

Not sure if the devs are just that out of touch but Island Sanctuary is the biggest example of this game missing the mark I've seen in a long while.
One can certainly make the Island your own personal nightmare by trying to obtain everything in the shortest period of time.

Or, one can take time, play around with the easy content. Having spent the first six months after starting the game in hotels with 'iffy' Internet, crafting and gathering was a quiet way of spending the evening during the week, with actual 'dungeon instance' gameplay relegated to the weekends. The Island is pretty reminiscent of those days.

One does not have to become a billionaire for the Island to hold interest. I've seen a number of comments about the lack of "content". Content that was rushed through based on Fear of Missing Out, it looks to me.

While you will get kicked out if you go AFK, you can log out on the island and find yourself back there when you log back in. You also get kicked out of dungeons after a certain period of time. An instance is an instance is an instance ...

Plus, it's a pretty nice place to go and watch a sunset on an otherwise off day in-game.