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  1. #1761
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Cincierta View Post
    Dear random tanks in DF:

    Please, you have a plethora of cooldowns to use in large pulls. It keeps you from dying and it keeps the healers like me from running out of resources for a pull. They're there to keep you alive so we can finish the dungeon.

    Especially the GNB I just had. You have cooldowns for DAYS. If I run out of resources and am forced to spam shields and the mobs are still alive while you're about to eat floor, the problem does not point itself at me. It points itself at you for not using the tools you were given.

    'Heal more' is not a valid excuse when I've been watching your buff bar like a hawk and never saw a single Rampart.

    Sincerely,

    One angery sage.
    I got taught that i should use my cds from shortest cd to longest cd
    And things like reprisal and, as said before, Arms lenght are really good skills

    Also if the tank hp goes down double the speed then you can spam your heals, it‘s a tank issue

    People need to learn that tank cooldowns in leveling dungeons are important
    Pop your invuln if you have to…
    Dps aoe is also super important

    Dying is not always a healer issue, only if the healer refuses to heal

    People really look at all their mitigation and go like „only for bosses“ or invuln only for emergencies even if LD and HG are super good for pulls lol
    (0)

  2. #1762
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by VictorSpoils View Post
    Oh, I'm aware you can weave Collective Unconscious. That was one of the many regens being referred to. You only have one Essential Dignity charge in Holminster, and Synastry is specifically for healing two people with Benefic II on a long cooldown.
    Synastry is most often used on a single target for extra Benefic II healing on that same target.

    Using your GCD single target heal in Holminster is fairly common because wall pulls hit like a truck. But you're right AST does suffer a bit there. You have no aoe stun like WHM, no Kardia or Embrace and no CI yet, so once you exhaust your oGCD's it can be rough.
    (0)

  3. #1763
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Synastry is most often used on a single target for extra Benefic II healing on that same target.

    Using your GCD single target heal in Holminster is fairly common because wall pulls hit like a truck. But you're right AST does suffer a bit there. You have no aoe stun like WHM, no Kardia or Embrace and no CI yet, so once you exhaust your oGCD's it can be rough.
    Yeah but CU also gives a short damage reduction which does help
    And ye, synastry works on singletarget, too!

    But he‘s also right, ALWAYS be prepared to use benefic II for pulls like for holmister
    I have learned, that rather than yeeting out all ogcds in one pull, i use a few and spam Cure/Benefic II or whatever for a bit

    Also, i dont loathe if i have to cure in pulls because the enemies actually hit hard
    I actually quite enjoy it because using my heals in a planned manner doesn‘t happen a lot.
    If it means cure spam for a few seconds to stabilize my cooldowns, so be it, more fun than what most dungeon pulls are
    (0)

  4. #1764
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    1,019
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Liam_Harper View Post
    Synastry is most often used on a single target for extra Benefic II healing on that same target.

    Using your GCD single target heal in Holminster is fairly common because wall pulls hit like a truck. But you're right AST does suffer a bit there. You have no aoe stun like WHM, no Kardia or Embrace and no CI yet, so once you exhaust your oGCD's it can be rough.
    Unfortunately, there actually were instances of two different people taking damage, and there were a couple moments I probably would've liked to target myself with it. It was surprising how SGE ended up with such a loaded kit in comparison, down to Druochole/Taurochole feeling like a better Essential Dignity.

    Quote Originally Posted by Cheremia View Post
    Yeah but CU also gives a short damage reduction which does help
    It's only for about five seconds after the shield drops. The main crux, though, is being near the tank during a pull to use it, or near the entire party for raidwide damage.

    On an unrelated DF note, the EX3 experience is mostly the same. Latest group had an accidental early wipe, two people die/get rezzed/die again just before towers, tank lb come out too late, and both healers accep raises with everyone dead and lament the lack of a healer LB3, followed by a quick disband.
    (0)
    Last edited by VictorSpoils; 10-25-2022 at 05:34 PM.

  5. #1765
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by VictorSpoils View Post
    .
    I dunno, i‘m always right next to the tank anyways because i play everything but ast a lot and there‘s never an issue with having to dodge
    Also isn‘t holy also just 4/5 seconds alltogether? 5 seconds at the start of a pull are a lot. I know holy is op in trashpulls btw

    But as said, for some dungeons you SHOULD use Benefic as a fillerspell, holmister is one of those dungeons, some healers (me, i mean me) want spicy pulls and don‘t mind the usage of basic spells lol
    Not like whm has that many ogcds anyways

    Preeety sure you mean Druochole tho. Which needs addersgall and ED is completely free and has 400 potency MINIMUM, 200 less than Druochole, ED is craaazy strong

    But both Sage and Sch have stacked kits with mitigation and shields and regens…


    Also rip, did people think you could lb3 after it‘s been used or what?
    (0)

  6. #1766
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    1,019
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Cheremia View Post
    I dunno, i‘m always right next to the tank anyways because i play everything but ast a lot and there‘s never an issue with having to dodge
    Also isn‘t holy also just 4/5 seconds alltogether? 5 seconds at the start of a pull are a lot. I know holy is op in trashpulls btw

    But as said, for some dungeons you SHOULD use Benefic as a fillerspell, holmister is one of those dungeons, some healers (me, i mean me) want spicy pulls and don‘t mind the usage of basic spells lol
    Not like whm has that many ogcds anyways

    Preeety sure you mean Druochole tho. Which needs addersgall and ED is completely free and has 400 potency MINIMUM, 200 less than Druochole, ED is craaazy strong

    But both Sage and Sch have stacked kits with mitigation and shields and regens…


    Also rip, did people think you could lb3 after it‘s been used or what?
    Holy gets to at least negate damage entirely, even if it's clunky in its own right with the long cast time.

    Having one 40-second ED charge would start feeling like a ripoff in dungeons right around Holminster, if not sooner. SGE barely uses up its three Addersgall charges, which are also free and take 20 seconds to fill, and the potencies of Druochole/Taurochole shine since you aren't waiting to use them. Then when you finally get a second ED charge at the tail end of ShB, SGE gets Kerachole upgraded, which is almost another Taurochole.

    Alas, I was a RDM rezzing people in that EX3. It was a peculiar scenario where the healers accepted late raises, giving a false impression that a healer LB3 would be a normal strategy there.
    (0)

  7. #1767
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by VictorSpoils View Post
    Holy gets to at least negate damage entirely, even if it's clunky in its own right with the long cast time.

    Having one 40-second ED charge would start feeling like a ripoff in dungeons right around Holminster, if not sooner. SGE barely uses up its three Addersgall charges, which are also free and take 20 seconds to fill, and the potencies of Druochole/Taurochole shine since you aren't waiting to use them. Then when you finally get a second ED charge at the tail end of ShB, SGE gets Kerachole upgraded, which is almost another Taurochole.

    Alas, I was a RDM rezzing people in that EX3. It was a peculiar scenario where the healers accepted late raises, giving a false impression that a healer LB3 would be a normal strategy there.
    Guess I'm just used to every healer having better things than WHM. I find ASTs healing on big pulls incredibly strong, i'm just too afraid of letting Earthly star and Co. do their full work sometimes.
    I personally find Kerachole better than Druochole and after Kerachole a taurochole.

    It's mostly the first pulls that hurt and WHM has not a singular lilly for 20 seconds, so---
    While Holy is good, there's sometimes just no way around being a Curebot for a bit, which I STILL don't mind, i like spicy pulls. So i'm really just used to preserving my ogcds and other recources because whm just doesn't have that many. Always be prepared for dungeon pulls that hurt from the get go to require Cures/benefics etc.

    But you're not wrong with Sage and Sch having stacked kits as i said, lolz
    They're really good

    And I see, unfortunate but just seemed like a misunderstanding, people sometimes are quick to disband
    (0)

  8. #1768
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,227
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by VictorSpoils View Post
    Unfortunately, there actually were instances of two different people taking damage, and there were a couple moments I probably would've liked to target myself with it. It was surprising how SGE ended up with such a loaded kit in comparison, down to Druochole/Taurochole feeling like a better Essential Dignity.
    Quite unsure how chaotic your run was.

    As an AST in Holminster, I’d probably give the random tank plenty of breathing room by stacking at least 3 types of regen when the tank’s about to make their stop (i.e. running ahead with Asp Helios > Asp Benefic + Collective when the tank gets close… or just run close enough with that instant asp benefic to weave that bubble) while letting the star grows. Usually by the time GCD regens starts to run out, Essential and/or Star would be there say no to all those damage taken. If I’m feeling extra I’d refresh Asp Benefic & weave that Celestial Opposition to keep the regen running. By the time this round of regen runs out, mobs should pretty close to death. This way gave me plenty of time to spam Gravities for the most of the pull duration & I’m able to keep my healing abilities ‘rotating’ nicely to last every pulls comfortably. Benefic II w/ or w/o Synastry usage are quite rare unless mistakes are made or tanks are slacking on their cooldowns. The Asp Helios at beginning, Collectives, and Oppositions are usually enough to patch up the DPS who accidentally ate bad things.
    (0)

  9. #1769
    Player
    DemiurgeFerikad's Avatar
    Join Date
    Sep 2020
    Posts
    6
    Character
    Tadhg Rhuyuli
    World
    Coeurl
    Main Class
    Dark Knight Lv 80
    Healer woes. I'm leveling WHM on an Alt, and I do a 50-80 Roulette. Got Stone Vigil (Hard). Tank has lower HP than the freakin' DANCER. They're like, 60-70 points higher than mine. Okay, so they don't have great gear. Neither does the melee DPS...who still has over 300 more HP than the Tank. It happens, and we have to take the dungeon a little slower, right? Still getting used to doing wall-to-wall heals again as a Healer anyway, and I've been up all night (hello, fellow night shift people). This should be interesting, right?

    NOOOPE! (And, a little yeah.)

    This person goes whole hog from the very beginning, wall-to-wall, running ahead and behind turns. I Benediction them, then try to Swiftcast Holy. They're dead before I can even complete the combo. I Raise instead, pump out a Holy, then focus on keeping the DPS and myself alive until they can rez. The next pull, they go a little easier-2 groups-and I'm still having to play Healbot. Their HP drops so quickly, I basically have to chain cast Cure 2 to keep them alive. I ran out of MP! I never run out of MP! The entire run is like this from beginning to end.

    Only saving grace is I'm pretty sure they were using their cooldowns. But I never got a chance to notice, cuz my eyes were glued on their HP bar which is going down by 1/3 with each auto-attack. Every freaking time. WITH REGEN! We wiped like half a dozen times, never at the bosses, though (no, the bosses were cool and went swimmingly, actually)! The worst was the final hall. We wiped like 4 times there alone.

    Now, my fault in this was in not asking them to slow down, take one group at a time. That's something I need to work on. Text entry is just hard on a controller. But, neither did the Tank, either. Not even a snarky "You okay there?", or a "Get a grip, dude."

    I dunno.

    Oh, and I looked them up after I got out. They have classes in the 50s-90 range, and their gear on Lodestone is both relatively class-appropriate and should have conceivably put them near the Ilvl cap for the dungeon. And I don't think they boosted. But that doesn't make any sense, cuz my Alt's got Warrior at lvl.51, and even at Ilvl 84, he still had over 1000 more HP than the tank.
    And that was with relic gear and lv.1 accessories. And an Ironworks axe.
    (4)
    Last edited by DemiurgeFerikad; 10-25-2022 at 11:17 PM.

  10. #1770
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by DemiurgeFerikad View Post
    Healer woes.
    Dude that is extremely rough. I would have just left on that one and take the penalty.
    (2)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

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