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  1. #11
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I don't understand why there is such a huge aversion to giving healers more offensive abilities when tanks are getting them constantly.

    I'd rather have a more interesting rotation then progressively bloating the amount of incoming damage so as to warrant having even more healing/mitigation cooldowns to deal with it because it just leads to the gameplay in "easy" content feeling extremely stale when you don't even need to use most of your kit.

    Quote Originally Posted by Sunhwapark View Post
    I'm sure they'll just blame the low participation on something else, it never stopped them before.
    Worst case scenario they think people don't want to heal because it's "too hard" and dumb the jobs down even more.

    Which honestly wouldn't surprise me in AST's case.
    (15)
    Last edited by KageTokage; 10-25-2022 at 12:16 AM.