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  1. #41
    Player
    AmpelioB's Avatar
    Join Date
    Jun 2017
    Location
    Ul'Dah
    Posts
    374
    Character
    Kaimir Barone
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by XSkeithX View Post
    I very much agree with this. It does not even have to be a full set. I dont do savage raids mostly cause i dont have the time or really the desire to commit to a static. but a 4 man team? sure! its what had me really excited for savage. but now i am hearing that it wont give squat in regards to gear. So i guess ill just clear it once for whatever cosmetic rewards it has and then never do it again? Wish it was not like this.

    Hard level content for smaller teams is something i can do, relevant rewards would be nice to go along side it.
    Normal Criterion should reward 615-625 gear and Savage Criterion 625 Weapons for about 40-60 coins. Easy.
    (3)

  2. #42
    Player
    Sal8050's Avatar
    Join Date
    Dec 2021
    Location
    New York
    Posts
    27
    Character
    S'al Xx
    World
    Exodus
    Main Class
    Pugilist Lv 100
    EXACTLY!!!!. The content is great and very challenging. But after about 50 wipes trying to learn and take down the FIRST boss. I'm thinking to myself, is it really worth my time to learn all of the other boss fights for rewards that don't interest me? And even if I do complete all of the bosses and get what I want from the vendors, what incentive do I have to go back and keep doing them? I haven't beaten the first boss yet (2% enrage) but I'm really questioning if I should waste my time learning the others.

    It's like damn can we at least get one of the MOONSHINE SHINES or MOONSHINE TWINES or MOONSHINE BRINES to upgrade gear at least? Can we get at least one piece of ilvl 630 gear of our choice every 4 weeks or something? Give us something. All of this hard work to learn and beat these fights for hardly anything at all.
    (3)

  3. #43
    Player
    HuaTuo's Avatar
    Join Date
    Aug 2021
    Posts
    128
    Character
    Hua Tuo
    World
    Zurvan
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sal8050 View Post
    EXACTLY!!!!. The content is great and very challenging. But after about 50 wipes trying to learn and take down the FIRST boss. I'm thinking to myself, is it really worth my time to learn all of the other boss fights for rewards that don't interest me? And even if I do complete all of the bosses and get what I want from the vendors, what incentive do I have to go back and keep doing them? I haven't beaten the first boss yet (2% enrage) but I'm really questioning if I should waste my time learning the others.

    It's like damn can we at least get one of the MOONSHINE SHINES or MOONSHINE TWINES or MOONSHINE BRINES to upgrade gear at least? Can we get at least one piece of ilvl 630 gear of our choice every 4 weeks or something? Give us something. All of this hard work to learn and beat these fights for hardly anything at all.
    Amen to this!
    (0)

  4. #44
    Player
    Nepharius's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Nepharius One
    World
    Adamantoise
    Main Class
    Archer Lv 80
    We already have catch up content which I'm sure is purposely scheduled to release at a certain point in the patch. Rewarding upgrade items or 620 gear would gut alliance raids. If you view Criterion as post BiS content (which many people have asked for), then everything fits. Some glam, a mount, a title are the types of rewards you'd expect from content like that. I think many of us were looking forward to a grind and instead got a victory lap.
    (1)

  5. #45
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Criterion Savage is not on the same level as savage raids and does not warrant savage gear.
    Criterion Savage is the exact same as Criterion Normal except you can not afk and you can not die. Two things you can do in savage raids
    Criterion itself is designed to be difficult from the start and then with an added challenge of not ever dying and not afking for savage. If you take a group who has cleared savage criterion and have them grind normal criterion then the experience will be the same. Theres really no reason for this content to give higher rewards for savage besides the title, banner and plate because you can just grind the normal which is the exact same mechanically.

    Would you rather play a dungeon flawless 25 times or play a dungeon with 1 or 2 mistakes 25 times? thats the only difference between grinding normal and savage. Not even ultimate raids allow for zero mistakes btw.

    my tl;dr is that savage is a really nice challenge to say "yay I did this without dying" and get your ach/title etc. But that kind of content is not fun to have to "grind" and I'm happy they put the grind on the version that allows you to make a mistake and not on the flawless play version. The reward for savage could have been a mount or something but please please do not make savage something that requires a grind to get the rewards
    (1)
    Last edited by Zolvolt; 10-24-2022 at 10:16 AM.

  6. #46
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    The fact this was ever suggested with such a strong motion for it is really a statement about the state of the savage loot system. It's an inherently unfair RNG fest, so people want second chances. And all the feedback stating that the loot system in savage is unsatisfactory has been ignored by the devs. If they just made savage loot a purely currency based system where everyone gets a fixed amount per clear, people wouldn't be making suggestions to add another ranged loot system to fix another ranged loot system.
    (1)

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