Quote Originally Posted by Absimiliard View Post
You may want to consider completing all the side-quests and looking into various peripheral materials, including interviews and even a completely separate game, that contain a significant amount of information relevant to the plot. Oh, and talking to the NPCs in different zones. Some of them have pretty interesting (and relevant) things to say. The MSQ paints a fairly incomplete picture.
That's actually what I'm doing now; I'm going to be going back and completing the side-quests - which I never do - as well as talk to the different NPCs, just so I can do more story stuff.

Which game are you talking about, by the way? Is it FF: Tactics? I know XIV takes a lot from that game.

Quote Originally Posted by Thenightvortex View Post
How were the ancients complacent? They did everything to protect their star with what little information they had up to and including sacrificing half of their number voluntarily. It survived only because of Zodiark.
The MSQ makes it pretty clear that the Ancients were more concerned with restoring their status quo than they were actually fixing the problem; from what I can gather, the Ancients were too used to paradise to really consider any alternatives. They seemed to have been too broken by despair to really try and make a difference - maybe "complacent" isn't the best word here - but when Venat confronted the group summoning Zodiark to try and get them to try and pick themselves up and move on, they instead went through with the summoning to try and get their old paradise back, despite that being impossible. In other words, they kept trying to focus on the past instead of looking towards the future.