And yet it's a less viable job then dragoon, which has no hard cc at all and is probably one of the best balanced job honestly, funny that.

It's not about having 1 good ability, it's how the entire kit works together.

Bard is a team job, it has below average damage for a dps, its basic attack even slows them down when they have no instants up and has 0 survivability by itself, you can bumrush a bard real easy and nuke it down, but that's offset by the ability to be a job that sets up kills very well for the team to take advantage off, not take them out themselves.

They need their silence for this, it's their ace in the hold to lock down a target if you take that away you'd have to massively increase all their damage to compensate and then you just get yet another boring dps focused ranged job.

Not to mention, every single melee job and caster job has higher winrates than every ranged job right now, so there's 0 reason to nerf ranged jobs as is.