the fact he was killing the enemy team and sending them back to spawn repeatedly is literally as helpful as standing on the point lolThis is the "I got gold damage" fallacy all over again. Unless you provide the following:
- jobs used in the match (you can blur / hide names, but do it in team colours)
- map played
- map duration (how much overtime?)
- actual ranks of each player (there could be a diamond for all we know)
- objective time stat
then there is simply too little info. Especially the "jobs played", because I know jack all which player in this match actually performs within expected stats.
Also without actually having seen the match, it matters little how much damage and kills you pumped and ended with 0 deaths. The kills could have happened where it didn't matter and didn't peel for players that needed it. Heavy / Bind / Stun could've been where it didn't save anything.
There are too many contributing factors here.
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